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46770
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sandro.lab
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/**
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* @license AngularJS v1.4.7
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* (c) 2010-2015 Google, Inc. http://angularjs.org
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* License: MIT
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*/
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(function(window, angular, undefined) {'use strict';
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/* jshint ignore:start */
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var noop = angular.noop;
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var extend = angular.extend;
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var jqLite = angular.element;
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var forEach = angular.forEach;
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var isArray = angular.isArray;
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var isString = angular.isString;
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var isObject = angular.isObject;
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var isUndefined = angular.isUndefined;
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var isDefined = angular.isDefined;
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var isFunction = angular.isFunction;
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var isElement = angular.isElement;
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var ELEMENT_NODE = 1;
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var COMMENT_NODE = 8;
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var ADD_CLASS_SUFFIX = '-add';
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var REMOVE_CLASS_SUFFIX = '-remove';
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var EVENT_CLASS_PREFIX = 'ng-';
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var ACTIVE_CLASS_SUFFIX = '-active';
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var NG_ANIMATE_CLASSNAME = 'ng-animate';
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var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren';
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// Detect proper transitionend/animationend event names.
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var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
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// If unprefixed events are not supported but webkit-prefixed are, use the latter.
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// Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
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// Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
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// but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
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// Register both events in case `window.onanimationend` is not supported because of that,
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// do the same for `transitionend` as Safari is likely to exhibit similar behavior.
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// Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
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// therefore there is no reason to test anymore for other vendor prefixes:
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// http://caniuse.com/#search=transition
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if (isUndefined(window.ontransitionend) && isDefined(window.onwebkittransitionend)) {
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CSS_PREFIX = '-webkit-';
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TRANSITION_PROP = 'WebkitTransition';
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TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
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} else {
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TRANSITION_PROP = 'transition';
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TRANSITIONEND_EVENT = 'transitionend';
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}
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if (isUndefined(window.onanimationend) && isDefined(window.onwebkitanimationend)) {
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CSS_PREFIX = '-webkit-';
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ANIMATION_PROP = 'WebkitAnimation';
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ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
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} else {
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ANIMATION_PROP = 'animation';
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ANIMATIONEND_EVENT = 'animationend';
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}
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var DURATION_KEY = 'Duration';
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var PROPERTY_KEY = 'Property';
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var DELAY_KEY = 'Delay';
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var TIMING_KEY = 'TimingFunction';
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var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
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var ANIMATION_PLAYSTATE_KEY = 'PlayState';
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var SAFE_FAST_FORWARD_DURATION_VALUE = 9999;
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var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY;
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var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY;
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var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY;
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var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY;
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var isPromiseLike = function(p) {
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return p && p.then ? true : false;
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};
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function assertArg(arg, name, reason) {
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if (!arg) {
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throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required"));
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}
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return arg;
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}
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function mergeClasses(a,b) {
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if (!a && !b) return '';
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if (!a) return b;
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if (!b) return a;
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if (isArray(a)) a = a.join(' ');
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if (isArray(b)) b = b.join(' ');
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return a + ' ' + b;
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}
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function packageStyles(options) {
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var styles = {};
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if (options && (options.to || options.from)) {
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styles.to = options.to;
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styles.from = options.from;
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}
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return styles;
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}
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function pendClasses(classes, fix, isPrefix) {
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var className = '';
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classes = isArray(classes)
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? classes
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: classes && isString(classes) && classes.length
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? classes.split(/\s+/)
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: [];
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forEach(classes, function(klass, i) {
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if (klass && klass.length > 0) {
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className += (i > 0) ? ' ' : '';
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className += isPrefix ? fix + klass
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: klass + fix;
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}
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});
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return className;
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}
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function removeFromArray(arr, val) {
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var index = arr.indexOf(val);
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if (val >= 0) {
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arr.splice(index, 1);
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}
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}
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function stripCommentsFromElement(element) {
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if (element instanceof jqLite) {
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switch (element.length) {
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case 0:
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return [];
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break;
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case 1:
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// there is no point of stripping anything if the element
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// is the only element within the jqLite wrapper.
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// (it's important that we retain the element instance.)
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if (element[0].nodeType === ELEMENT_NODE) {
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return element;
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}
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break;
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default:
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return jqLite(extractElementNode(element));
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break;
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}
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}
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if (element.nodeType === ELEMENT_NODE) {
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return jqLite(element);
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}
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}
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function extractElementNode(element) {
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if (!element[0]) return element;
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for (var i = 0; i < element.length; i++) {
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var elm = element[i];
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if (elm.nodeType == ELEMENT_NODE) {
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return elm;
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}
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}
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}
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function $$addClass($$jqLite, element, className) {
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forEach(element, function(elm) {
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$$jqLite.addClass(elm, className);
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});
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}
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function $$removeClass($$jqLite, element, className) {
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forEach(element, function(elm) {
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$$jqLite.removeClass(elm, className);
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});
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}
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function applyAnimationClassesFactory($$jqLite) {
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return function(element, options) {
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if (options.addClass) {
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$$addClass($$jqLite, element, options.addClass);
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options.addClass = null;
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}
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if (options.removeClass) {
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$$removeClass($$jqLite, element, options.removeClass);
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options.removeClass = null;
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}
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}
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}
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function prepareAnimationOptions(options) {
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options = options || {};
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if (!options.$$prepared) {
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var domOperation = options.domOperation || noop;
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options.domOperation = function() {
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options.$$domOperationFired = true;
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domOperation();
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domOperation = noop;
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};
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options.$$prepared = true;
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}
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return options;
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}
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function applyAnimationStyles(element, options) {
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applyAnimationFromStyles(element, options);
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applyAnimationToStyles(element, options);
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}
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function applyAnimationFromStyles(element, options) {
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if (options.from) {
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element.css(options.from);
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options.from = null;
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}
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}
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function applyAnimationToStyles(element, options) {
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if (options.to) {
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element.css(options.to);
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options.to = null;
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}
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}
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function mergeAnimationOptions(element, target, newOptions) {
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var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || '');
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var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || '');
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var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove);
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if (newOptions.preparationClasses) {
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target.preparationClasses = concatWithSpace(newOptions.preparationClasses, target.preparationClasses);
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delete newOptions.preparationClasses;
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}
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// noop is basically when there is no callback; otherwise something has been set
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var realDomOperation = target.domOperation !== noop ? target.domOperation : null;
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extend(target, newOptions);
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// TODO(matsko or sreeramu): proper fix is to maintain all animation callback in array and call at last,but now only leave has the callback so no issue with this.
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if (realDomOperation) {
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target.domOperation = realDomOperation;
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}
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if (classes.addClass) {
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target.addClass = classes.addClass;
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} else {
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target.addClass = null;
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}
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if (classes.removeClass) {
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target.removeClass = classes.removeClass;
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} else {
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target.removeClass = null;
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}
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return target;
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}
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function resolveElementClasses(existing, toAdd, toRemove) {
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var ADD_CLASS = 1;
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var REMOVE_CLASS = -1;
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var flags = {};
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existing = splitClassesToLookup(existing);
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toAdd = splitClassesToLookup(toAdd);
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forEach(toAdd, function(value, key) {
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flags[key] = ADD_CLASS;
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});
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toRemove = splitClassesToLookup(toRemove);
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forEach(toRemove, function(value, key) {
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flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS;
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});
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var classes = {
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addClass: '',
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removeClass: ''
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};
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forEach(flags, function(val, klass) {
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var prop, allow;
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if (val === ADD_CLASS) {
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prop = 'addClass';
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allow = !existing[klass];
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} else if (val === REMOVE_CLASS) {
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prop = 'removeClass';
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allow = existing[klass];
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}
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if (allow) {
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if (classes[prop].length) {
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classes[prop] += ' ';
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}
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classes[prop] += klass;
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}
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});
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function splitClassesToLookup(classes) {
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if (isString(classes)) {
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classes = classes.split(' ');
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}
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var obj = {};
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forEach(classes, function(klass) {
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// sometimes the split leaves empty string values
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// incase extra spaces were applied to the options
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if (klass.length) {
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obj[klass] = true;
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}
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});
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return obj;
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}
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return classes;
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}
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function getDomNode(element) {
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return (element instanceof angular.element) ? element[0] : element;
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}
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319 |
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function applyGeneratedPreparationClasses(element, event, options) {
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var classes = '';
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if (event) {
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classes = pendClasses(event, EVENT_CLASS_PREFIX, true);
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}
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if (options.addClass) {
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classes = concatWithSpace(classes, pendClasses(options.addClass, ADD_CLASS_SUFFIX));
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}
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if (options.removeClass) {
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classes = concatWithSpace(classes, pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX));
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}
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if (classes.length) {
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options.preparationClasses = classes;
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element.addClass(classes);
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}
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335 |
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}
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336 |
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337 |
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function clearGeneratedClasses(element, options) {
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338 |
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if (options.preparationClasses) {
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element.removeClass(options.preparationClasses);
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340 |
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options.preparationClasses = null;
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341 |
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}
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342 |
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if (options.activeClasses) {
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element.removeClass(options.activeClasses);
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options.activeClasses = null;
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345 |
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}
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346 |
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}
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347 |
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348 |
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function blockTransitions(node, duration) {
|
349 |
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// we use a negative delay value since it performs blocking
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350 |
|
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// yet it doesn't kill any existing transitions running on the
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351 |
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// same element which makes this safe for class-based animations
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352 |
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var value = duration ? '-' + duration + 's' : '';
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353 |
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applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]);
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354 |
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return [TRANSITION_DELAY_PROP, value];
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355 |
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}
|
356 |
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357 |
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function blockKeyframeAnimations(node, applyBlock) {
|
358 |
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var value = applyBlock ? 'paused' : '';
|
359 |
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var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY;
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applyInlineStyle(node, [key, value]);
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return [key, value];
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}
|
363 |
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364 |
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function applyInlineStyle(node, styleTuple) {
|
365 |
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|
var prop = styleTuple[0];
|
366 |
|
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var value = styleTuple[1];
|
367 |
|
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node.style[prop] = value;
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368 |
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}
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369 |
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370 |
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function concatWithSpace(a,b) {
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371 |
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if (!a) return b;
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372 |
|
|
if (!b) return a;
|
373 |
|
|
return a + ' ' + b;
|
374 |
|
|
}
|
375 |
|
|
|
376 |
|
|
var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) {
|
377 |
|
|
var queue, cancelFn;
|
378 |
|
|
|
379 |
|
|
function scheduler(tasks) {
|
380 |
|
|
// we make a copy since RAFScheduler mutates the state
|
381 |
|
|
// of the passed in array variable and this would be difficult
|
382 |
|
|
// to track down on the outside code
|
383 |
|
|
queue = queue.concat(tasks);
|
384 |
|
|
nextTick();
|
385 |
|
|
}
|
386 |
|
|
|
387 |
|
|
queue = scheduler.queue = [];
|
388 |
|
|
|
389 |
|
|
/* waitUntilQuiet does two things:
|
390 |
|
|
* 1. It will run the FINAL `fn` value only when an uncancelled RAF has passed through
|
391 |
|
|
* 2. It will delay the next wave of tasks from running until the quiet `fn` has run.
|
392 |
|
|
*
|
393 |
|
|
* The motivation here is that animation code can request more time from the scheduler
|
394 |
|
|
* before the next wave runs. This allows for certain DOM properties such as classes to
|
395 |
|
|
* be resolved in time for the next animation to run.
|
396 |
|
|
*/
|
397 |
|
|
scheduler.waitUntilQuiet = function(fn) {
|
398 |
|
|
if (cancelFn) cancelFn();
|
399 |
|
|
|
400 |
|
|
cancelFn = $$rAF(function() {
|
401 |
|
|
cancelFn = null;
|
402 |
|
|
fn();
|
403 |
|
|
nextTick();
|
404 |
|
|
});
|
405 |
|
|
};
|
406 |
|
|
|
407 |
|
|
return scheduler;
|
408 |
|
|
|
409 |
|
|
function nextTick() {
|
410 |
|
|
if (!queue.length) return;
|
411 |
|
|
|
412 |
|
|
var items = queue.shift();
|
413 |
|
|
for (var i = 0; i < items.length; i++) {
|
414 |
|
|
items[i]();
|
415 |
|
|
}
|
416 |
|
|
|
417 |
|
|
if (!cancelFn) {
|
418 |
|
|
$$rAF(function() {
|
419 |
|
|
if (!cancelFn) nextTick();
|
420 |
|
|
});
|
421 |
|
|
}
|
422 |
|
|
}
|
423 |
|
|
}];
|
424 |
|
|
|
425 |
|
|
var $$AnimateChildrenDirective = [function() {
|
426 |
|
|
return function(scope, element, attrs) {
|
427 |
|
|
var val = attrs.ngAnimateChildren;
|
428 |
|
|
if (angular.isString(val) && val.length === 0) { //empty attribute
|
429 |
|
|
element.data(NG_ANIMATE_CHILDREN_DATA, true);
|
430 |
|
|
} else {
|
431 |
|
|
attrs.$observe('ngAnimateChildren', function(value) {
|
432 |
|
|
value = value === 'on' || value === 'true';
|
433 |
|
|
element.data(NG_ANIMATE_CHILDREN_DATA, value);
|
434 |
|
|
});
|
435 |
|
|
}
|
436 |
|
|
};
|
437 |
|
|
}];
|
438 |
|
|
|
439 |
|
|
var ANIMATE_TIMER_KEY = '$$animateCss';
|
440 |
|
|
|
441 |
|
|
/**
|
442 |
|
|
* @ngdoc service
|
443 |
|
|
* @name $animateCss
|
444 |
|
|
* @kind object
|
445 |
|
|
*
|
446 |
|
|
* @description
|
447 |
|
|
* The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes
|
448 |
|
|
* from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT
|
449 |
|
|
* to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or
|
450 |
|
|
* directives to create more complex animations that can be purely driven using CSS code.
|
451 |
|
|
*
|
452 |
|
|
* Note that only browsers that support CSS transitions and/or keyframe animations are capable of
|
453 |
|
|
* rendering animations triggered via `$animateCss` (bad news for IE9 and lower).
|
454 |
|
|
*
|
455 |
|
|
* ## Usage
|
456 |
|
|
* Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that
|
457 |
|
|
* is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however,
|
458 |
|
|
* any automatic control over cancelling animations and/or preventing animations from being run on
|
459 |
|
|
* child elements will not be handled by Angular. For this to work as expected, please use `$animate` to
|
460 |
|
|
* trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger
|
461 |
|
|
* the CSS animation.
|
462 |
|
|
*
|
463 |
|
|
* The example below shows how we can create a folding animation on an element using `ng-if`:
|
464 |
|
|
*
|
465 |
|
|
* ```html
|
466 |
|
|
* <!-- notice the `fold-animation` CSS class -->
|
467 |
|
|
* <div ng-if="onOff" class="fold-animation">
|
468 |
|
|
* This element will go BOOM
|
469 |
|
|
* </div>
|
470 |
|
|
* <button ng-click="onOff=true">Fold In</button>
|
471 |
|
|
* ```
|
472 |
|
|
*
|
473 |
|
|
* Now we create the **JavaScript animation** that will trigger the CSS transition:
|
474 |
|
|
*
|
475 |
|
|
* ```js
|
476 |
|
|
* ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
|
477 |
|
|
* return {
|
478 |
|
|
* enter: function(element, doneFn) {
|
479 |
|
|
* var height = element[0].offsetHeight;
|
480 |
|
|
* return $animateCss(element, {
|
481 |
|
|
* from: { height:'0px' },
|
482 |
|
|
* to: { height:height + 'px' },
|
483 |
|
|
* duration: 1 // one second
|
484 |
|
|
* });
|
485 |
|
|
* }
|
486 |
|
|
* }
|
487 |
|
|
* }]);
|
488 |
|
|
* ```
|
489 |
|
|
*
|
490 |
|
|
* ## More Advanced Uses
|
491 |
|
|
*
|
492 |
|
|
* `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks
|
493 |
|
|
* like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code.
|
494 |
|
|
*
|
495 |
|
|
* This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation,
|
496 |
|
|
* applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with
|
497 |
|
|
* `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order
|
498 |
|
|
* to provide a working animation that will run in CSS.
|
499 |
|
|
*
|
500 |
|
|
* The example below showcases a more advanced version of the `.fold-animation` from the example above:
|
501 |
|
|
*
|
502 |
|
|
* ```js
|
503 |
|
|
* ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
|
504 |
|
|
* return {
|
505 |
|
|
* enter: function(element, doneFn) {
|
506 |
|
|
* var height = element[0].offsetHeight;
|
507 |
|
|
* return $animateCss(element, {
|
508 |
|
|
* addClass: 'red large-text pulse-twice',
|
509 |
|
|
* easing: 'ease-out',
|
510 |
|
|
* from: { height:'0px' },
|
511 |
|
|
* to: { height:height + 'px' },
|
512 |
|
|
* duration: 1 // one second
|
513 |
|
|
* });
|
514 |
|
|
* }
|
515 |
|
|
* }
|
516 |
|
|
* }]);
|
517 |
|
|
* ```
|
518 |
|
|
*
|
519 |
|
|
* Since we're adding/removing CSS classes then the CSS transition will also pick those up:
|
520 |
|
|
*
|
521 |
|
|
* ```css
|
522 |
|
|
* /* since a hardcoded duration value of 1 was provided in the JavaScript animation code,
|
523 |
|
|
* the CSS classes below will be transitioned despite them being defined as regular CSS classes */
|
524 |
|
|
* .red { background:red; }
|
525 |
|
|
* .large-text { font-size:20px; }
|
526 |
|
|
*
|
527 |
|
|
* /* we can also use a keyframe animation and $animateCss will make it work alongside the transition */
|
528 |
|
|
* .pulse-twice {
|
529 |
|
|
* animation: 0.5s pulse linear 2;
|
530 |
|
|
* -webkit-animation: 0.5s pulse linear 2;
|
531 |
|
|
* }
|
532 |
|
|
*
|
533 |
|
|
* @keyframes pulse {
|
534 |
|
|
* from { transform: scale(0.5); }
|
535 |
|
|
* to { transform: scale(1.5); }
|
536 |
|
|
* }
|
537 |
|
|
*
|
538 |
|
|
* @-webkit-keyframes pulse {
|
539 |
|
|
* from { -webkit-transform: scale(0.5); }
|
540 |
|
|
* to { -webkit-transform: scale(1.5); }
|
541 |
|
|
* }
|
542 |
|
|
* ```
|
543 |
|
|
*
|
544 |
|
|
* Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen.
|
545 |
|
|
*
|
546 |
|
|
* ## How the Options are handled
|
547 |
|
|
*
|
548 |
|
|
* `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation
|
549 |
|
|
* works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline
|
550 |
|
|
* styles using the `from` and `to` properties.
|
551 |
|
|
*
|
552 |
|
|
* ```js
|
553 |
|
|
* var animator = $animateCss(element, {
|
554 |
|
|
* from: { background:'red' },
|
555 |
|
|
* to: { background:'blue' }
|
556 |
|
|
* });
|
557 |
|
|
* animator.start();
|
558 |
|
|
* ```
|
559 |
|
|
*
|
560 |
|
|
* ```css
|
561 |
|
|
* .rotating-animation {
|
562 |
|
|
* animation:0.5s rotate linear;
|
563 |
|
|
* -webkit-animation:0.5s rotate linear;
|
564 |
|
|
* }
|
565 |
|
|
*
|
566 |
|
|
* @keyframes rotate {
|
567 |
|
|
* from { transform: rotate(0deg); }
|
568 |
|
|
* to { transform: rotate(360deg); }
|
569 |
|
|
* }
|
570 |
|
|
*
|
571 |
|
|
* @-webkit-keyframes rotate {
|
572 |
|
|
* from { -webkit-transform: rotate(0deg); }
|
573 |
|
|
* to { -webkit-transform: rotate(360deg); }
|
574 |
|
|
* }
|
575 |
|
|
* ```
|
576 |
|
|
*
|
577 |
|
|
* The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is
|
578 |
|
|
* going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition
|
579 |
|
|
* style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition
|
580 |
|
|
* and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied
|
581 |
|
|
* and spread across the transition and keyframe animation.
|
582 |
|
|
*
|
583 |
|
|
* ## What is returned
|
584 |
|
|
*
|
585 |
|
|
* `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually
|
586 |
|
|
* start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are
|
587 |
|
|
* added and removed on the element). Once `$animateCss` is called it will return an object with the following properties:
|
588 |
|
|
*
|
589 |
|
|
* ```js
|
590 |
|
|
* var animator = $animateCss(element, { ... });
|
591 |
|
|
* ```
|
592 |
|
|
*
|
593 |
|
|
* Now what do the contents of our `animator` variable look like:
|
594 |
|
|
*
|
595 |
|
|
* ```js
|
596 |
|
|
* {
|
597 |
|
|
* // starts the animation
|
598 |
|
|
* start: Function,
|
599 |
|
|
*
|
600 |
|
|
* // ends (aborts) the animation
|
601 |
|
|
* end: Function
|
602 |
|
|
* }
|
603 |
|
|
* ```
|
604 |
|
|
*
|
605 |
|
|
* To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends.
|
606 |
|
|
* If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and stlyes may have been
|
607 |
|
|
* applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties
|
608 |
|
|
* and that changing them will not reconfigure the parameters of the animation.
|
609 |
|
|
*
|
610 |
|
|
* ### runner.done() vs runner.then()
|
611 |
|
|
* It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the
|
612 |
|
|
* runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**.
|
613 |
|
|
* Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()`
|
614 |
|
|
* unless you really need a digest to kick off afterwards.
|
615 |
|
|
*
|
616 |
|
|
* Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss
|
617 |
|
|
* (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code).
|
618 |
|
|
* Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works.
|
619 |
|
|
*
|
620 |
|
|
* @param {DOMElement} element the element that will be animated
|
621 |
|
|
* @param {object} options the animation-related options that will be applied during the animation
|
622 |
|
|
*
|
623 |
|
|
* * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied
|
624 |
|
|
* to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.)
|
625 |
|
|
* * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both).
|
626 |
|
|
* * `transitionStyle` - The raw CSS transition style that will be used (e.g. `1s linear all`).
|
627 |
|
|
* * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`).
|
628 |
|
|
* * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation.
|
629 |
|
|
* * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition.
|
630 |
|
|
* * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation.
|
631 |
|
|
* * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation.
|
632 |
|
|
* * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0`
|
633 |
|
|
* is provided then the animation will be skipped entirely.
|
634 |
|
|
* * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is
|
635 |
|
|
* used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value
|
636 |
|
|
* of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same
|
637 |
|
|
* CSS delay value.
|
638 |
|
|
* * `stagger` - A numeric time value representing the delay between successively animated elements
|
639 |
|
|
* ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.})
|
640 |
|
|
* * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a
|
641 |
|
|
* * `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`)
|
642 |
|
|
* * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occuring on the classes being added and removed.)
|
643 |
|
|
* * `cleanupStyles` - Whether or not the provided `from` and `to` styles will be removed once
|
644 |
|
|
* the animation is closed. This is useful for when the styles are used purely for the sake of
|
645 |
|
|
* the animation and do not have a lasting visual effect on the element (e.g. a colapse and open animation).
|
646 |
|
|
* By default this value is set to `false`.
|
647 |
|
|
*
|
648 |
|
|
* @return {object} an object with start and end methods and details about the animation.
|
649 |
|
|
*
|
650 |
|
|
* * `start` - The method to start the animation. This will return a `Promise` when called.
|
651 |
|
|
* * `end` - This method will cancel the animation and remove all applied CSS classes and styles.
|
652 |
|
|
*/
|
653 |
|
|
var ONE_SECOND = 1000;
|
654 |
|
|
var BASE_TEN = 10;
|
655 |
|
|
|
656 |
|
|
var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
|
657 |
|
|
var CLOSING_TIME_BUFFER = 1.5;
|
658 |
|
|
|
659 |
|
|
var DETECT_CSS_PROPERTIES = {
|
660 |
|
|
transitionDuration: TRANSITION_DURATION_PROP,
|
661 |
|
|
transitionDelay: TRANSITION_DELAY_PROP,
|
662 |
|
|
transitionProperty: TRANSITION_PROP + PROPERTY_KEY,
|
663 |
|
|
animationDuration: ANIMATION_DURATION_PROP,
|
664 |
|
|
animationDelay: ANIMATION_DELAY_PROP,
|
665 |
|
|
animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY
|
666 |
|
|
};
|
667 |
|
|
|
668 |
|
|
var DETECT_STAGGER_CSS_PROPERTIES = {
|
669 |
|
|
transitionDuration: TRANSITION_DURATION_PROP,
|
670 |
|
|
transitionDelay: TRANSITION_DELAY_PROP,
|
671 |
|
|
animationDuration: ANIMATION_DURATION_PROP,
|
672 |
|
|
animationDelay: ANIMATION_DELAY_PROP
|
673 |
|
|
};
|
674 |
|
|
|
675 |
|
|
function getCssKeyframeDurationStyle(duration) {
|
676 |
|
|
return [ANIMATION_DURATION_PROP, duration + 's'];
|
677 |
|
|
}
|
678 |
|
|
|
679 |
|
|
function getCssDelayStyle(delay, isKeyframeAnimation) {
|
680 |
|
|
var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP;
|
681 |
|
|
return [prop, delay + 's'];
|
682 |
|
|
}
|
683 |
|
|
|
684 |
|
|
function computeCssStyles($window, element, properties) {
|
685 |
|
|
var styles = Object.create(null);
|
686 |
|
|
var detectedStyles = $window.getComputedStyle(element) || {};
|
687 |
|
|
forEach(properties, function(formalStyleName, actualStyleName) {
|
688 |
|
|
var val = detectedStyles[formalStyleName];
|
689 |
|
|
if (val) {
|
690 |
|
|
var c = val.charAt(0);
|
691 |
|
|
|
692 |
|
|
// only numerical-based values have a negative sign or digit as the first value
|
693 |
|
|
if (c === '-' || c === '+' || c >= 0) {
|
694 |
|
|
val = parseMaxTime(val);
|
695 |
|
|
}
|
696 |
|
|
|
697 |
|
|
// by setting this to null in the event that the delay is not set or is set directly as 0
|
698 |
|
|
// then we can still allow for zegative values to be used later on and not mistake this
|
699 |
|
|
// value for being greater than any other negative value.
|
700 |
|
|
if (val === 0) {
|
701 |
|
|
val = null;
|
702 |
|
|
}
|
703 |
|
|
styles[actualStyleName] = val;
|
704 |
|
|
}
|
705 |
|
|
});
|
706 |
|
|
|
707 |
|
|
return styles;
|
708 |
|
|
}
|
709 |
|
|
|
710 |
|
|
function parseMaxTime(str) {
|
711 |
|
|
var maxValue = 0;
|
712 |
|
|
var values = str.split(/\s*,\s*/);
|
713 |
|
|
forEach(values, function(value) {
|
714 |
|
|
// it's always safe to consider only second values and omit `ms` values since
|
715 |
|
|
// getComputedStyle will always handle the conversion for us
|
716 |
|
|
if (value.charAt(value.length - 1) == 's') {
|
717 |
|
|
value = value.substring(0, value.length - 1);
|
718 |
|
|
}
|
719 |
|
|
value = parseFloat(value) || 0;
|
720 |
|
|
maxValue = maxValue ? Math.max(value, maxValue) : value;
|
721 |
|
|
});
|
722 |
|
|
return maxValue;
|
723 |
|
|
}
|
724 |
|
|
|
725 |
|
|
function truthyTimingValue(val) {
|
726 |
|
|
return val === 0 || val != null;
|
727 |
|
|
}
|
728 |
|
|
|
729 |
|
|
function getCssTransitionDurationStyle(duration, applyOnlyDuration) {
|
730 |
|
|
var style = TRANSITION_PROP;
|
731 |
|
|
var value = duration + 's';
|
732 |
|
|
if (applyOnlyDuration) {
|
733 |
|
|
style += DURATION_KEY;
|
734 |
|
|
} else {
|
735 |
|
|
value += ' linear all';
|
736 |
|
|
}
|
737 |
|
|
return [style, value];
|
738 |
|
|
}
|
739 |
|
|
|
740 |
|
|
function createLocalCacheLookup() {
|
741 |
|
|
var cache = Object.create(null);
|
742 |
|
|
return {
|
743 |
|
|
flush: function() {
|
744 |
|
|
cache = Object.create(null);
|
745 |
|
|
},
|
746 |
|
|
|
747 |
|
|
count: function(key) {
|
748 |
|
|
var entry = cache[key];
|
749 |
|
|
return entry ? entry.total : 0;
|
750 |
|
|
},
|
751 |
|
|
|
752 |
|
|
get: function(key) {
|
753 |
|
|
var entry = cache[key];
|
754 |
|
|
return entry && entry.value;
|
755 |
|
|
},
|
756 |
|
|
|
757 |
|
|
put: function(key, value) {
|
758 |
|
|
if (!cache[key]) {
|
759 |
|
|
cache[key] = { total: 1, value: value };
|
760 |
|
|
} else {
|
761 |
|
|
cache[key].total++;
|
762 |
|
|
}
|
763 |
|
|
}
|
764 |
|
|
};
|
765 |
|
|
}
|
766 |
|
|
|
767 |
|
|
// we do not reassign an already present style value since
|
768 |
|
|
// if we detect the style property value again we may be
|
769 |
|
|
// detecting styles that were added via the `from` styles.
|
770 |
|
|
// We make use of `isDefined` here since an empty string
|
771 |
|
|
// or null value (which is what getPropertyValue will return
|
772 |
|
|
// for a non-existing style) will still be marked as a valid
|
773 |
|
|
// value for the style (a falsy value implies that the style
|
774 |
|
|
// is to be removed at the end of the animation). If we had a simple
|
775 |
|
|
// "OR" statement then it would not be enough to catch that.
|
776 |
|
|
function registerRestorableStyles(backup, node, properties) {
|
777 |
|
|
forEach(properties, function(prop) {
|
778 |
|
|
backup[prop] = isDefined(backup[prop])
|
779 |
|
|
? backup[prop]
|
780 |
|
|
: node.style.getPropertyValue(prop);
|
781 |
|
|
});
|
782 |
|
|
}
|
783 |
|
|
|
784 |
|
|
var $AnimateCssProvider = ['$animateProvider', function($animateProvider) {
|
785 |
|
|
var gcsLookup = createLocalCacheLookup();
|
786 |
|
|
var gcsStaggerLookup = createLocalCacheLookup();
|
787 |
|
|
|
788 |
|
|
this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout',
|
789 |
|
|
'$$forceReflow', '$sniffer', '$$rAFScheduler', '$animate',
|
790 |
|
|
function($window, $$jqLite, $$AnimateRunner, $timeout,
|
791 |
|
|
$$forceReflow, $sniffer, $$rAFScheduler, $animate) {
|
792 |
|
|
|
793 |
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
|
794 |
|
|
|
795 |
|
|
var parentCounter = 0;
|
796 |
|
|
function gcsHashFn(node, extraClasses) {
|
797 |
|
|
var KEY = "$$ngAnimateParentKey";
|
798 |
|
|
var parentNode = node.parentNode;
|
799 |
|
|
var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter);
|
800 |
|
|
return parentID + '-' + node.getAttribute('class') + '-' + extraClasses;
|
801 |
|
|
}
|
802 |
|
|
|
803 |
|
|
function computeCachedCssStyles(node, className, cacheKey, properties) {
|
804 |
|
|
var timings = gcsLookup.get(cacheKey);
|
805 |
|
|
|
806 |
|
|
if (!timings) {
|
807 |
|
|
timings = computeCssStyles($window, node, properties);
|
808 |
|
|
if (timings.animationIterationCount === 'infinite') {
|
809 |
|
|
timings.animationIterationCount = 1;
|
810 |
|
|
}
|
811 |
|
|
}
|
812 |
|
|
|
813 |
|
|
// we keep putting this in multiple times even though the value and the cacheKey are the same
|
814 |
|
|
// because we're keeping an interal tally of how many duplicate animations are detected.
|
815 |
|
|
gcsLookup.put(cacheKey, timings);
|
816 |
|
|
return timings;
|
817 |
|
|
}
|
818 |
|
|
|
819 |
|
|
function computeCachedCssStaggerStyles(node, className, cacheKey, properties) {
|
820 |
|
|
var stagger;
|
821 |
|
|
|
822 |
|
|
// if we have one or more existing matches of matching elements
|
823 |
|
|
// containing the same parent + CSS styles (which is how cacheKey works)
|
824 |
|
|
// then staggering is possible
|
825 |
|
|
if (gcsLookup.count(cacheKey) > 0) {
|
826 |
|
|
stagger = gcsStaggerLookup.get(cacheKey);
|
827 |
|
|
|
828 |
|
|
if (!stagger) {
|
829 |
|
|
var staggerClassName = pendClasses(className, '-stagger');
|
830 |
|
|
|
831 |
|
|
$$jqLite.addClass(node, staggerClassName);
|
832 |
|
|
|
833 |
|
|
stagger = computeCssStyles($window, node, properties);
|
834 |
|
|
|
835 |
|
|
// force the conversion of a null value to zero incase not set
|
836 |
|
|
stagger.animationDuration = Math.max(stagger.animationDuration, 0);
|
837 |
|
|
stagger.transitionDuration = Math.max(stagger.transitionDuration, 0);
|
838 |
|
|
|
839 |
|
|
$$jqLite.removeClass(node, staggerClassName);
|
840 |
|
|
|
841 |
|
|
gcsStaggerLookup.put(cacheKey, stagger);
|
842 |
|
|
}
|
843 |
|
|
}
|
844 |
|
|
|
845 |
|
|
return stagger || {};
|
846 |
|
|
}
|
847 |
|
|
|
848 |
|
|
var cancelLastRAFRequest;
|
849 |
|
|
var rafWaitQueue = [];
|
850 |
|
|
function waitUntilQuiet(callback) {
|
851 |
|
|
rafWaitQueue.push(callback);
|
852 |
|
|
$$rAFScheduler.waitUntilQuiet(function() {
|
853 |
|
|
gcsLookup.flush();
|
854 |
|
|
gcsStaggerLookup.flush();
|
855 |
|
|
|
856 |
|
|
// DO NOT REMOVE THIS LINE OR REFACTOR OUT THE `pageWidth` variable.
|
857 |
|
|
// PLEASE EXAMINE THE `$$forceReflow` service to understand why.
|
858 |
|
|
var pageWidth = $$forceReflow();
|
859 |
|
|
|
860 |
|
|
// we use a for loop to ensure that if the queue is changed
|
861 |
|
|
// during this looping then it will consider new requests
|
862 |
|
|
for (var i = 0; i < rafWaitQueue.length; i++) {
|
863 |
|
|
rafWaitQueue[i](pageWidth);
|
864 |
|
|
}
|
865 |
|
|
rafWaitQueue.length = 0;
|
866 |
|
|
});
|
867 |
|
|
}
|
868 |
|
|
|
869 |
|
|
function computeTimings(node, className, cacheKey) {
|
870 |
|
|
var timings = computeCachedCssStyles(node, className, cacheKey, DETECT_CSS_PROPERTIES);
|
871 |
|
|
var aD = timings.animationDelay;
|
872 |
|
|
var tD = timings.transitionDelay;
|
873 |
|
|
timings.maxDelay = aD && tD
|
874 |
|
|
? Math.max(aD, tD)
|
875 |
|
|
: (aD || tD);
|
876 |
|
|
timings.maxDuration = Math.max(
|
877 |
|
|
timings.animationDuration * timings.animationIterationCount,
|
878 |
|
|
timings.transitionDuration);
|
879 |
|
|
|
880 |
|
|
return timings;
|
881 |
|
|
}
|
882 |
|
|
|
883 |
|
|
return function init(element, options) {
|
884 |
|
|
var restoreStyles = {};
|
885 |
|
|
var node = getDomNode(element);
|
886 |
|
|
if (!node
|
887 |
|
|
|| !node.parentNode
|
888 |
|
|
|| !$animate.enabled()) {
|
889 |
|
|
return closeAndReturnNoopAnimator();
|
890 |
|
|
}
|
891 |
|
|
|
892 |
|
|
options = prepareAnimationOptions(options);
|
893 |
|
|
|
894 |
|
|
var temporaryStyles = [];
|
895 |
|
|
var classes = element.attr('class');
|
896 |
|
|
var styles = packageStyles(options);
|
897 |
|
|
var animationClosed;
|
898 |
|
|
var animationPaused;
|
899 |
|
|
var animationCompleted;
|
900 |
|
|
var runner;
|
901 |
|
|
var runnerHost;
|
902 |
|
|
var maxDelay;
|
903 |
|
|
var maxDelayTime;
|
904 |
|
|
var maxDuration;
|
905 |
|
|
var maxDurationTime;
|
906 |
|
|
|
907 |
|
|
if (options.duration === 0 || (!$sniffer.animations && !$sniffer.transitions)) {
|
908 |
|
|
return closeAndReturnNoopAnimator();
|
909 |
|
|
}
|
910 |
|
|
|
911 |
|
|
var method = options.event && isArray(options.event)
|
912 |
|
|
? options.event.join(' ')
|
913 |
|
|
: options.event;
|
914 |
|
|
|
915 |
|
|
var isStructural = method && options.structural;
|
916 |
|
|
var structuralClassName = '';
|
917 |
|
|
var addRemoveClassName = '';
|
918 |
|
|
|
919 |
|
|
if (isStructural) {
|
920 |
|
|
structuralClassName = pendClasses(method, EVENT_CLASS_PREFIX, true);
|
921 |
|
|
} else if (method) {
|
922 |
|
|
structuralClassName = method;
|
923 |
|
|
}
|
924 |
|
|
|
925 |
|
|
if (options.addClass) {
|
926 |
|
|
addRemoveClassName += pendClasses(options.addClass, ADD_CLASS_SUFFIX);
|
927 |
|
|
}
|
928 |
|
|
|
929 |
|
|
if (options.removeClass) {
|
930 |
|
|
if (addRemoveClassName.length) {
|
931 |
|
|
addRemoveClassName += ' ';
|
932 |
|
|
}
|
933 |
|
|
addRemoveClassName += pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX);
|
934 |
|
|
}
|
935 |
|
|
|
936 |
|
|
// there may be a situation where a structural animation is combined together
|
937 |
|
|
// with CSS classes that need to resolve before the animation is computed.
|
938 |
|
|
// However this means that there is no explicit CSS code to block the animation
|
939 |
|
|
// from happening (by setting 0s none in the class name). If this is the case
|
940 |
|
|
// we need to apply the classes before the first rAF so we know to continue if
|
941 |
|
|
// there actually is a detected transition or keyframe animation
|
942 |
|
|
if (options.applyClassesEarly && addRemoveClassName.length) {
|
943 |
|
|
applyAnimationClasses(element, options);
|
944 |
|
|
}
|
945 |
|
|
|
946 |
|
|
var preparationClasses = [structuralClassName, addRemoveClassName].join(' ').trim();
|
947 |
|
|
var fullClassName = classes + ' ' + preparationClasses;
|
948 |
|
|
var activeClasses = pendClasses(preparationClasses, ACTIVE_CLASS_SUFFIX);
|
949 |
|
|
var hasToStyles = styles.to && Object.keys(styles.to).length > 0;
|
950 |
|
|
var containsKeyframeAnimation = (options.keyframeStyle || '').length > 0;
|
951 |
|
|
|
952 |
|
|
// there is no way we can trigger an animation if no styles and
|
953 |
|
|
// no classes are being applied which would then trigger a transition,
|
954 |
|
|
// unless there a is raw keyframe value that is applied to the element.
|
955 |
|
|
if (!containsKeyframeAnimation
|
956 |
|
|
&& !hasToStyles
|
957 |
|
|
&& !preparationClasses) {
|
958 |
|
|
return closeAndReturnNoopAnimator();
|
959 |
|
|
}
|
960 |
|
|
|
961 |
|
|
var cacheKey, stagger;
|
962 |
|
|
if (options.stagger > 0) {
|
963 |
|
|
var staggerVal = parseFloat(options.stagger);
|
964 |
|
|
stagger = {
|
965 |
|
|
transitionDelay: staggerVal,
|
966 |
|
|
animationDelay: staggerVal,
|
967 |
|
|
transitionDuration: 0,
|
968 |
|
|
animationDuration: 0
|
969 |
|
|
};
|
970 |
|
|
} else {
|
971 |
|
|
cacheKey = gcsHashFn(node, fullClassName);
|
972 |
|
|
stagger = computeCachedCssStaggerStyles(node, preparationClasses, cacheKey, DETECT_STAGGER_CSS_PROPERTIES);
|
973 |
|
|
}
|
974 |
|
|
|
975 |
|
|
if (!options.$$skipPreparationClasses) {
|
976 |
|
|
$$jqLite.addClass(element, preparationClasses);
|
977 |
|
|
}
|
978 |
|
|
|
979 |
|
|
var applyOnlyDuration;
|
980 |
|
|
|
981 |
|
|
if (options.transitionStyle) {
|
982 |
|
|
var transitionStyle = [TRANSITION_PROP, options.transitionStyle];
|
983 |
|
|
applyInlineStyle(node, transitionStyle);
|
984 |
|
|
temporaryStyles.push(transitionStyle);
|
985 |
|
|
}
|
986 |
|
|
|
987 |
|
|
if (options.duration >= 0) {
|
988 |
|
|
applyOnlyDuration = node.style[TRANSITION_PROP].length > 0;
|
989 |
|
|
var durationStyle = getCssTransitionDurationStyle(options.duration, applyOnlyDuration);
|
990 |
|
|
|
991 |
|
|
// we set the duration so that it will be picked up by getComputedStyle later
|
992 |
|
|
applyInlineStyle(node, durationStyle);
|
993 |
|
|
temporaryStyles.push(durationStyle);
|
994 |
|
|
}
|
995 |
|
|
|
996 |
|
|
if (options.keyframeStyle) {
|
997 |
|
|
var keyframeStyle = [ANIMATION_PROP, options.keyframeStyle];
|
998 |
|
|
applyInlineStyle(node, keyframeStyle);
|
999 |
|
|
temporaryStyles.push(keyframeStyle);
|
1000 |
|
|
}
|
1001 |
|
|
|
1002 |
|
|
var itemIndex = stagger
|
1003 |
|
|
? options.staggerIndex >= 0
|
1004 |
|
|
? options.staggerIndex
|
1005 |
|
|
: gcsLookup.count(cacheKey)
|
1006 |
|
|
: 0;
|
1007 |
|
|
|
1008 |
|
|
var isFirst = itemIndex === 0;
|
1009 |
|
|
|
1010 |
|
|
// this is a pre-emptive way of forcing the setup classes to be added and applied INSTANTLY
|
1011 |
|
|
// without causing any combination of transitions to kick in. By adding a negative delay value
|
1012 |
|
|
// it forces the setup class' transition to end immediately. We later then remove the negative
|
1013 |
|
|
// transition delay to allow for the transition to naturally do it's thing. The beauty here is
|
1014 |
|
|
// that if there is no transition defined then nothing will happen and this will also allow
|
1015 |
|
|
// other transitions to be stacked on top of each other without any chopping them out.
|
1016 |
|
|
if (isFirst && !options.skipBlocking) {
|
1017 |
|
|
blockTransitions(node, SAFE_FAST_FORWARD_DURATION_VALUE);
|
1018 |
|
|
}
|
1019 |
|
|
|
1020 |
|
|
var timings = computeTimings(node, fullClassName, cacheKey);
|
1021 |
|
|
var relativeDelay = timings.maxDelay;
|
1022 |
|
|
maxDelay = Math.max(relativeDelay, 0);
|
1023 |
|
|
maxDuration = timings.maxDuration;
|
1024 |
|
|
|
1025 |
|
|
var flags = {};
|
1026 |
|
|
flags.hasTransitions = timings.transitionDuration > 0;
|
1027 |
|
|
flags.hasAnimations = timings.animationDuration > 0;
|
1028 |
|
|
flags.hasTransitionAll = flags.hasTransitions && timings.transitionProperty == 'all';
|
1029 |
|
|
flags.applyTransitionDuration = hasToStyles && (
|
1030 |
|
|
(flags.hasTransitions && !flags.hasTransitionAll)
|
1031 |
|
|
|| (flags.hasAnimations && !flags.hasTransitions));
|
1032 |
|
|
flags.applyAnimationDuration = options.duration && flags.hasAnimations;
|
1033 |
|
|
flags.applyTransitionDelay = truthyTimingValue(options.delay) && (flags.applyTransitionDuration || flags.hasTransitions);
|
1034 |
|
|
flags.applyAnimationDelay = truthyTimingValue(options.delay) && flags.hasAnimations;
|
1035 |
|
|
flags.recalculateTimingStyles = addRemoveClassName.length > 0;
|
1036 |
|
|
|
1037 |
|
|
if (flags.applyTransitionDuration || flags.applyAnimationDuration) {
|
1038 |
|
|
maxDuration = options.duration ? parseFloat(options.duration) : maxDuration;
|
1039 |
|
|
|
1040 |
|
|
if (flags.applyTransitionDuration) {
|
1041 |
|
|
flags.hasTransitions = true;
|
1042 |
|
|
timings.transitionDuration = maxDuration;
|
1043 |
|
|
applyOnlyDuration = node.style[TRANSITION_PROP + PROPERTY_KEY].length > 0;
|
1044 |
|
|
temporaryStyles.push(getCssTransitionDurationStyle(maxDuration, applyOnlyDuration));
|
1045 |
|
|
}
|
1046 |
|
|
|
1047 |
|
|
if (flags.applyAnimationDuration) {
|
1048 |
|
|
flags.hasAnimations = true;
|
1049 |
|
|
timings.animationDuration = maxDuration;
|
1050 |
|
|
temporaryStyles.push(getCssKeyframeDurationStyle(maxDuration));
|
1051 |
|
|
}
|
1052 |
|
|
}
|
1053 |
|
|
|
1054 |
|
|
if (maxDuration === 0 && !flags.recalculateTimingStyles) {
|
1055 |
|
|
return closeAndReturnNoopAnimator();
|
1056 |
|
|
}
|
1057 |
|
|
|
1058 |
|
|
if (options.delay != null) {
|
1059 |
|
|
var delayStyle = parseFloat(options.delay);
|
1060 |
|
|
|
1061 |
|
|
if (flags.applyTransitionDelay) {
|
1062 |
|
|
temporaryStyles.push(getCssDelayStyle(delayStyle));
|
1063 |
|
|
}
|
1064 |
|
|
|
1065 |
|
|
if (flags.applyAnimationDelay) {
|
1066 |
|
|
temporaryStyles.push(getCssDelayStyle(delayStyle, true));
|
1067 |
|
|
}
|
1068 |
|
|
}
|
1069 |
|
|
|
1070 |
|
|
// we need to recalculate the delay value since we used a pre-emptive negative
|
1071 |
|
|
// delay value and the delay value is required for the final event checking. This
|
1072 |
|
|
// property will ensure that this will happen after the RAF phase has passed.
|
1073 |
|
|
if (options.duration == null && timings.transitionDuration > 0) {
|
1074 |
|
|
flags.recalculateTimingStyles = flags.recalculateTimingStyles || isFirst;
|
1075 |
|
|
}
|
1076 |
|
|
|
1077 |
|
|
maxDelayTime = maxDelay * ONE_SECOND;
|
1078 |
|
|
maxDurationTime = maxDuration * ONE_SECOND;
|
1079 |
|
|
if (!options.skipBlocking) {
|
1080 |
|
|
flags.blockTransition = timings.transitionDuration > 0;
|
1081 |
|
|
flags.blockKeyframeAnimation = timings.animationDuration > 0 &&
|
1082 |
|
|
stagger.animationDelay > 0 &&
|
1083 |
|
|
stagger.animationDuration === 0;
|
1084 |
|
|
}
|
1085 |
|
|
|
1086 |
|
|
if (options.from) {
|
1087 |
|
|
if (options.cleanupStyles) {
|
1088 |
|
|
registerRestorableStyles(restoreStyles, node, Object.keys(options.from));
|
1089 |
|
|
}
|
1090 |
|
|
applyAnimationFromStyles(element, options);
|
1091 |
|
|
}
|
1092 |
|
|
|
1093 |
|
|
if (flags.blockTransition || flags.blockKeyframeAnimation) {
|
1094 |
|
|
applyBlocking(maxDuration);
|
1095 |
|
|
} else if (!options.skipBlocking) {
|
1096 |
|
|
blockTransitions(node, false);
|
1097 |
|
|
}
|
1098 |
|
|
|
1099 |
|
|
// TODO(matsko): for 1.5 change this code to have an animator object for better debugging
|
1100 |
|
|
return {
|
1101 |
|
|
$$willAnimate: true,
|
1102 |
|
|
end: endFn,
|
1103 |
|
|
start: function() {
|
1104 |
|
|
if (animationClosed) return;
|
1105 |
|
|
|
1106 |
|
|
runnerHost = {
|
1107 |
|
|
end: endFn,
|
1108 |
|
|
cancel: cancelFn,
|
1109 |
|
|
resume: null, //this will be set during the start() phase
|
1110 |
|
|
pause: null
|
1111 |
|
|
};
|
1112 |
|
|
|
1113 |
|
|
runner = new $$AnimateRunner(runnerHost);
|
1114 |
|
|
|
1115 |
|
|
waitUntilQuiet(start);
|
1116 |
|
|
|
1117 |
|
|
// we don't have access to pause/resume the animation
|
1118 |
|
|
// since it hasn't run yet. AnimateRunner will therefore
|
1119 |
|
|
// set noop functions for resume and pause and they will
|
1120 |
|
|
// later be overridden once the animation is triggered
|
1121 |
|
|
return runner;
|
1122 |
|
|
}
|
1123 |
|
|
};
|
1124 |
|
|
|
1125 |
|
|
function endFn() {
|
1126 |
|
|
close();
|
1127 |
|
|
}
|
1128 |
|
|
|
1129 |
|
|
function cancelFn() {
|
1130 |
|
|
close(true);
|
1131 |
|
|
}
|
1132 |
|
|
|
1133 |
|
|
function close(rejected) { // jshint ignore:line
|
1134 |
|
|
// if the promise has been called already then we shouldn't close
|
1135 |
|
|
// the animation again
|
1136 |
|
|
if (animationClosed || (animationCompleted && animationPaused)) return;
|
1137 |
|
|
animationClosed = true;
|
1138 |
|
|
animationPaused = false;
|
1139 |
|
|
|
1140 |
|
|
if (!options.$$skipPreparationClasses) {
|
1141 |
|
|
$$jqLite.removeClass(element, preparationClasses);
|
1142 |
|
|
}
|
1143 |
|
|
$$jqLite.removeClass(element, activeClasses);
|
1144 |
|
|
|
1145 |
|
|
blockKeyframeAnimations(node, false);
|
1146 |
|
|
blockTransitions(node, false);
|
1147 |
|
|
|
1148 |
|
|
forEach(temporaryStyles, function(entry) {
|
1149 |
|
|
// There is only one way to remove inline style properties entirely from elements.
|
1150 |
|
|
// By using `removeProperty` this works, but we need to convert camel-cased CSS
|
1151 |
|
|
// styles down to hyphenated values.
|
1152 |
|
|
node.style[entry[0]] = '';
|
1153 |
|
|
});
|
1154 |
|
|
|
1155 |
|
|
applyAnimationClasses(element, options);
|
1156 |
|
|
applyAnimationStyles(element, options);
|
1157 |
|
|
|
1158 |
|
|
if (Object.keys(restoreStyles).length) {
|
1159 |
|
|
forEach(restoreStyles, function(value, prop) {
|
1160 |
|
|
value ? node.style.setProperty(prop, value)
|
1161 |
|
|
: node.style.removeProperty(prop);
|
1162 |
|
|
});
|
1163 |
|
|
}
|
1164 |
|
|
|
1165 |
|
|
// the reason why we have this option is to allow a synchronous closing callback
|
1166 |
|
|
// that is fired as SOON as the animation ends (when the CSS is removed) or if
|
1167 |
|
|
// the animation never takes off at all. A good example is a leave animation since
|
1168 |
|
|
// the element must be removed just after the animation is over or else the element
|
1169 |
|
|
// will appear on screen for one animation frame causing an overbearing flicker.
|
1170 |
|
|
if (options.onDone) {
|
1171 |
|
|
options.onDone();
|
1172 |
|
|
}
|
1173 |
|
|
|
1174 |
|
|
// if the preparation function fails then the promise is not setup
|
1175 |
|
|
if (runner) {
|
1176 |
|
|
runner.complete(!rejected);
|
1177 |
|
|
}
|
1178 |
|
|
}
|
1179 |
|
|
|
1180 |
|
|
function applyBlocking(duration) {
|
1181 |
|
|
if (flags.blockTransition) {
|
1182 |
|
|
blockTransitions(node, duration);
|
1183 |
|
|
}
|
1184 |
|
|
|
1185 |
|
|
if (flags.blockKeyframeAnimation) {
|
1186 |
|
|
blockKeyframeAnimations(node, !!duration);
|
1187 |
|
|
}
|
1188 |
|
|
}
|
1189 |
|
|
|
1190 |
|
|
function closeAndReturnNoopAnimator() {
|
1191 |
|
|
runner = new $$AnimateRunner({
|
1192 |
|
|
end: endFn,
|
1193 |
|
|
cancel: cancelFn
|
1194 |
|
|
});
|
1195 |
|
|
|
1196 |
|
|
// should flush the cache animation
|
1197 |
|
|
waitUntilQuiet(noop);
|
1198 |
|
|
close();
|
1199 |
|
|
|
1200 |
|
|
return {
|
1201 |
|
|
$$willAnimate: false,
|
1202 |
|
|
start: function() {
|
1203 |
|
|
return runner;
|
1204 |
|
|
},
|
1205 |
|
|
end: endFn
|
1206 |
|
|
};
|
1207 |
|
|
}
|
1208 |
|
|
|
1209 |
|
|
function start() {
|
1210 |
|
|
if (animationClosed) return;
|
1211 |
|
|
if (!node.parentNode) {
|
1212 |
|
|
close();
|
1213 |
|
|
return;
|
1214 |
|
|
}
|
1215 |
|
|
|
1216 |
|
|
var startTime, events = [];
|
1217 |
|
|
|
1218 |
|
|
// even though we only pause keyframe animations here the pause flag
|
1219 |
|
|
// will still happen when transitions are used. Only the transition will
|
1220 |
|
|
// not be paused since that is not possible. If the animation ends when
|
1221 |
|
|
// paused then it will not complete until unpaused or cancelled.
|
1222 |
|
|
var playPause = function(playAnimation) {
|
1223 |
|
|
if (!animationCompleted) {
|
1224 |
|
|
animationPaused = !playAnimation;
|
1225 |
|
|
if (timings.animationDuration) {
|
1226 |
|
|
var value = blockKeyframeAnimations(node, animationPaused);
|
1227 |
|
|
animationPaused
|
1228 |
|
|
? temporaryStyles.push(value)
|
1229 |
|
|
: removeFromArray(temporaryStyles, value);
|
1230 |
|
|
}
|
1231 |
|
|
} else if (animationPaused && playAnimation) {
|
1232 |
|
|
animationPaused = false;
|
1233 |
|
|
close();
|
1234 |
|
|
}
|
1235 |
|
|
};
|
1236 |
|
|
|
1237 |
|
|
// checking the stagger duration prevents an accidently cascade of the CSS delay style
|
1238 |
|
|
// being inherited from the parent. If the transition duration is zero then we can safely
|
1239 |
|
|
// rely that the delay value is an intential stagger delay style.
|
1240 |
|
|
var maxStagger = itemIndex > 0
|
1241 |
|
|
&& ((timings.transitionDuration && stagger.transitionDuration === 0) ||
|
1242 |
|
|
(timings.animationDuration && stagger.animationDuration === 0))
|
1243 |
|
|
&& Math.max(stagger.animationDelay, stagger.transitionDelay);
|
1244 |
|
|
if (maxStagger) {
|
1245 |
|
|
$timeout(triggerAnimationStart,
|
1246 |
|
|
Math.floor(maxStagger * itemIndex * ONE_SECOND),
|
1247 |
|
|
false);
|
1248 |
|
|
} else {
|
1249 |
|
|
triggerAnimationStart();
|
1250 |
|
|
}
|
1251 |
|
|
|
1252 |
|
|
// this will decorate the existing promise runner with pause/resume methods
|
1253 |
|
|
runnerHost.resume = function() {
|
1254 |
|
|
playPause(true);
|
1255 |
|
|
};
|
1256 |
|
|
|
1257 |
|
|
runnerHost.pause = function() {
|
1258 |
|
|
playPause(false);
|
1259 |
|
|
};
|
1260 |
|
|
|
1261 |
|
|
function triggerAnimationStart() {
|
1262 |
|
|
// just incase a stagger animation kicks in when the animation
|
1263 |
|
|
// itself was cancelled entirely
|
1264 |
|
|
if (animationClosed) return;
|
1265 |
|
|
|
1266 |
|
|
applyBlocking(false);
|
1267 |
|
|
|
1268 |
|
|
forEach(temporaryStyles, function(entry) {
|
1269 |
|
|
var key = entry[0];
|
1270 |
|
|
var value = entry[1];
|
1271 |
|
|
node.style[key] = value;
|
1272 |
|
|
});
|
1273 |
|
|
|
1274 |
|
|
applyAnimationClasses(element, options);
|
1275 |
|
|
$$jqLite.addClass(element, activeClasses);
|
1276 |
|
|
|
1277 |
|
|
if (flags.recalculateTimingStyles) {
|
1278 |
|
|
fullClassName = node.className + ' ' + preparationClasses;
|
1279 |
|
|
cacheKey = gcsHashFn(node, fullClassName);
|
1280 |
|
|
|
1281 |
|
|
timings = computeTimings(node, fullClassName, cacheKey);
|
1282 |
|
|
relativeDelay = timings.maxDelay;
|
1283 |
|
|
maxDelay = Math.max(relativeDelay, 0);
|
1284 |
|
|
maxDuration = timings.maxDuration;
|
1285 |
|
|
|
1286 |
|
|
if (maxDuration === 0) {
|
1287 |
|
|
close();
|
1288 |
|
|
return;
|
1289 |
|
|
}
|
1290 |
|
|
|
1291 |
|
|
flags.hasTransitions = timings.transitionDuration > 0;
|
1292 |
|
|
flags.hasAnimations = timings.animationDuration > 0;
|
1293 |
|
|
}
|
1294 |
|
|
|
1295 |
|
|
if (flags.applyAnimationDelay) {
|
1296 |
|
|
relativeDelay = typeof options.delay !== "boolean" && truthyTimingValue(options.delay)
|
1297 |
|
|
? parseFloat(options.delay)
|
1298 |
|
|
: relativeDelay;
|
1299 |
|
|
|
1300 |
|
|
maxDelay = Math.max(relativeDelay, 0);
|
1301 |
|
|
timings.animationDelay = relativeDelay;
|
1302 |
|
|
delayStyle = getCssDelayStyle(relativeDelay, true);
|
1303 |
|
|
temporaryStyles.push(delayStyle);
|
1304 |
|
|
node.style[delayStyle[0]] = delayStyle[1];
|
1305 |
|
|
}
|
1306 |
|
|
|
1307 |
|
|
maxDelayTime = maxDelay * ONE_SECOND;
|
1308 |
|
|
maxDurationTime = maxDuration * ONE_SECOND;
|
1309 |
|
|
|
1310 |
|
|
if (options.easing) {
|
1311 |
|
|
var easeProp, easeVal = options.easing;
|
1312 |
|
|
if (flags.hasTransitions) {
|
1313 |
|
|
easeProp = TRANSITION_PROP + TIMING_KEY;
|
1314 |
|
|
temporaryStyles.push([easeProp, easeVal]);
|
1315 |
|
|
node.style[easeProp] = easeVal;
|
1316 |
|
|
}
|
1317 |
|
|
if (flags.hasAnimations) {
|
1318 |
|
|
easeProp = ANIMATION_PROP + TIMING_KEY;
|
1319 |
|
|
temporaryStyles.push([easeProp, easeVal]);
|
1320 |
|
|
node.style[easeProp] = easeVal;
|
1321 |
|
|
}
|
1322 |
|
|
}
|
1323 |
|
|
|
1324 |
|
|
if (timings.transitionDuration) {
|
1325 |
|
|
events.push(TRANSITIONEND_EVENT);
|
1326 |
|
|
}
|
1327 |
|
|
|
1328 |
|
|
if (timings.animationDuration) {
|
1329 |
|
|
events.push(ANIMATIONEND_EVENT);
|
1330 |
|
|
}
|
1331 |
|
|
|
1332 |
|
|
startTime = Date.now();
|
1333 |
|
|
var timerTime = maxDelayTime + CLOSING_TIME_BUFFER * maxDurationTime;
|
1334 |
|
|
var endTime = startTime + timerTime;
|
1335 |
|
|
|
1336 |
|
|
var animationsData = element.data(ANIMATE_TIMER_KEY) || [];
|
1337 |
|
|
var setupFallbackTimer = true;
|
1338 |
|
|
if (animationsData.length) {
|
1339 |
|
|
var currentTimerData = animationsData[0];
|
1340 |
|
|
setupFallbackTimer = endTime > currentTimerData.expectedEndTime;
|
1341 |
|
|
if (setupFallbackTimer) {
|
1342 |
|
|
$timeout.cancel(currentTimerData.timer);
|
1343 |
|
|
} else {
|
1344 |
|
|
animationsData.push(close);
|
1345 |
|
|
}
|
1346 |
|
|
}
|
1347 |
|
|
|
1348 |
|
|
if (setupFallbackTimer) {
|
1349 |
|
|
var timer = $timeout(onAnimationExpired, timerTime, false);
|
1350 |
|
|
animationsData[0] = {
|
1351 |
|
|
timer: timer,
|
1352 |
|
|
expectedEndTime: endTime
|
1353 |
|
|
};
|
1354 |
|
|
animationsData.push(close);
|
1355 |
|
|
element.data(ANIMATE_TIMER_KEY, animationsData);
|
1356 |
|
|
}
|
1357 |
|
|
|
1358 |
|
|
element.on(events.join(' '), onAnimationProgress);
|
1359 |
|
|
if (options.to) {
|
1360 |
|
|
if (options.cleanupStyles) {
|
1361 |
|
|
registerRestorableStyles(restoreStyles, node, Object.keys(options.to));
|
1362 |
|
|
}
|
1363 |
|
|
applyAnimationToStyles(element, options);
|
1364 |
|
|
}
|
1365 |
|
|
}
|
1366 |
|
|
|
1367 |
|
|
function onAnimationExpired() {
|
1368 |
|
|
var animationsData = element.data(ANIMATE_TIMER_KEY);
|
1369 |
|
|
|
1370 |
|
|
// this will be false in the event that the element was
|
1371 |
|
|
// removed from the DOM (via a leave animation or something
|
1372 |
|
|
// similar)
|
1373 |
|
|
if (animationsData) {
|
1374 |
|
|
for (var i = 1; i < animationsData.length; i++) {
|
1375 |
|
|
animationsData[i]();
|
1376 |
|
|
}
|
1377 |
|
|
element.removeData(ANIMATE_TIMER_KEY);
|
1378 |
|
|
}
|
1379 |
|
|
}
|
1380 |
|
|
|
1381 |
|
|
function onAnimationProgress(event) {
|
1382 |
|
|
event.stopPropagation();
|
1383 |
|
|
var ev = event.originalEvent || event;
|
1384 |
|
|
var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
|
1385 |
|
|
|
1386 |
|
|
/* Firefox (or possibly just Gecko) likes to not round values up
|
1387 |
|
|
* when a ms measurement is used for the animation */
|
1388 |
|
|
var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
|
1389 |
|
|
|
1390 |
|
|
/* $manualTimeStamp is a mocked timeStamp value which is set
|
1391 |
|
|
* within browserTrigger(). This is only here so that tests can
|
1392 |
|
|
* mock animations properly. Real events fallback to event.timeStamp,
|
1393 |
|
|
* or, if they don't, then a timeStamp is automatically created for them.
|
1394 |
|
|
* We're checking to see if the timeStamp surpasses the expected delay,
|
1395 |
|
|
* but we're using elapsedTime instead of the timeStamp on the 2nd
|
1396 |
|
|
* pre-condition since animations sometimes close off early */
|
1397 |
|
|
if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
|
1398 |
|
|
// we set this flag to ensure that if the transition is paused then, when resumed,
|
1399 |
|
|
// the animation will automatically close itself since transitions cannot be paused.
|
1400 |
|
|
animationCompleted = true;
|
1401 |
|
|
close();
|
1402 |
|
|
}
|
1403 |
|
|
}
|
1404 |
|
|
}
|
1405 |
|
|
};
|
1406 |
|
|
}];
|
1407 |
|
|
}];
|
1408 |
|
|
|
1409 |
|
|
var $$AnimateCssDriverProvider = ['$$animationProvider', function($$animationProvider) {
|
1410 |
|
|
$$animationProvider.drivers.push('$$animateCssDriver');
|
1411 |
|
|
|
1412 |
|
|
var NG_ANIMATE_SHIM_CLASS_NAME = 'ng-animate-shim';
|
1413 |
|
|
var NG_ANIMATE_ANCHOR_CLASS_NAME = 'ng-anchor';
|
1414 |
|
|
|
1415 |
|
|
var NG_OUT_ANCHOR_CLASS_NAME = 'ng-anchor-out';
|
1416 |
|
|
var NG_IN_ANCHOR_CLASS_NAME = 'ng-anchor-in';
|
1417 |
|
|
|
1418 |
|
|
function isDocumentFragment(node) {
|
1419 |
|
|
return node.parentNode && node.parentNode.nodeType === 11;
|
1420 |
|
|
}
|
1421 |
|
|
|
1422 |
|
|
this.$get = ['$animateCss', '$rootScope', '$$AnimateRunner', '$rootElement', '$sniffer', '$$jqLite', '$document',
|
1423 |
|
|
function($animateCss, $rootScope, $$AnimateRunner, $rootElement, $sniffer, $$jqLite, $document) {
|
1424 |
|
|
|
1425 |
|
|
// only browsers that support these properties can render animations
|
1426 |
|
|
if (!$sniffer.animations && !$sniffer.transitions) return noop;
|
1427 |
|
|
|
1428 |
|
|
var bodyNode = $document[0].body;
|
1429 |
|
|
var rootNode = getDomNode($rootElement);
|
1430 |
|
|
|
1431 |
|
|
var rootBodyElement = jqLite(
|
1432 |
|
|
// this is to avoid using something that exists outside of the body
|
1433 |
|
|
// we also special case the doc fragement case because our unit test code
|
1434 |
|
|
// appends the $rootElement to the body after the app has been bootstrapped
|
1435 |
|
|
isDocumentFragment(rootNode) || bodyNode.contains(rootNode) ? rootNode : bodyNode
|
1436 |
|
|
);
|
1437 |
|
|
|
1438 |
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
|
1439 |
|
|
|
1440 |
|
|
return function initDriverFn(animationDetails) {
|
1441 |
|
|
return animationDetails.from && animationDetails.to
|
1442 |
|
|
? prepareFromToAnchorAnimation(animationDetails.from,
|
1443 |
|
|
animationDetails.to,
|
1444 |
|
|
animationDetails.classes,
|
1445 |
|
|
animationDetails.anchors)
|
1446 |
|
|
: prepareRegularAnimation(animationDetails);
|
1447 |
|
|
};
|
1448 |
|
|
|
1449 |
|
|
function filterCssClasses(classes) {
|
1450 |
|
|
//remove all the `ng-` stuff
|
1451 |
|
|
return classes.replace(/\bng-\S+\b/g, '');
|
1452 |
|
|
}
|
1453 |
|
|
|
1454 |
|
|
function getUniqueValues(a, b) {
|
1455 |
|
|
if (isString(a)) a = a.split(' ');
|
1456 |
|
|
if (isString(b)) b = b.split(' ');
|
1457 |
|
|
return a.filter(function(val) {
|
1458 |
|
|
return b.indexOf(val) === -1;
|
1459 |
|
|
}).join(' ');
|
1460 |
|
|
}
|
1461 |
|
|
|
1462 |
|
|
function prepareAnchoredAnimation(classes, outAnchor, inAnchor) {
|
1463 |
|
|
var clone = jqLite(getDomNode(outAnchor).cloneNode(true));
|
1464 |
|
|
var startingClasses = filterCssClasses(getClassVal(clone));
|
1465 |
|
|
|
1466 |
|
|
outAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
|
1467 |
|
|
inAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
|
1468 |
|
|
|
1469 |
|
|
clone.addClass(NG_ANIMATE_ANCHOR_CLASS_NAME);
|
1470 |
|
|
|
1471 |
|
|
rootBodyElement.append(clone);
|
1472 |
|
|
|
1473 |
|
|
var animatorIn, animatorOut = prepareOutAnimation();
|
1474 |
|
|
|
1475 |
|
|
// the user may not end up using the `out` animation and
|
1476 |
|
|
// only making use of the `in` animation or vice-versa.
|
1477 |
|
|
// In either case we should allow this and not assume the
|
1478 |
|
|
// animation is over unless both animations are not used.
|
1479 |
|
|
if (!animatorOut) {
|
1480 |
|
|
animatorIn = prepareInAnimation();
|
1481 |
|
|
if (!animatorIn) {
|
1482 |
|
|
return end();
|
1483 |
|
|
}
|
1484 |
|
|
}
|
1485 |
|
|
|
1486 |
|
|
var startingAnimator = animatorOut || animatorIn;
|
1487 |
|
|
|
1488 |
|
|
return {
|
1489 |
|
|
start: function() {
|
1490 |
|
|
var runner;
|
1491 |
|
|
|
1492 |
|
|
var currentAnimation = startingAnimator.start();
|
1493 |
|
|
currentAnimation.done(function() {
|
1494 |
|
|
currentAnimation = null;
|
1495 |
|
|
if (!animatorIn) {
|
1496 |
|
|
animatorIn = prepareInAnimation();
|
1497 |
|
|
if (animatorIn) {
|
1498 |
|
|
currentAnimation = animatorIn.start();
|
1499 |
|
|
currentAnimation.done(function() {
|
1500 |
|
|
currentAnimation = null;
|
1501 |
|
|
end();
|
1502 |
|
|
runner.complete();
|
1503 |
|
|
});
|
1504 |
|
|
return currentAnimation;
|
1505 |
|
|
}
|
1506 |
|
|
}
|
1507 |
|
|
// in the event that there is no `in` animation
|
1508 |
|
|
end();
|
1509 |
|
|
runner.complete();
|
1510 |
|
|
});
|
1511 |
|
|
|
1512 |
|
|
runner = new $$AnimateRunner({
|
1513 |
|
|
end: endFn,
|
1514 |
|
|
cancel: endFn
|
1515 |
|
|
});
|
1516 |
|
|
|
1517 |
|
|
return runner;
|
1518 |
|
|
|
1519 |
|
|
function endFn() {
|
1520 |
|
|
if (currentAnimation) {
|
1521 |
|
|
currentAnimation.end();
|
1522 |
|
|
}
|
1523 |
|
|
}
|
1524 |
|
|
}
|
1525 |
|
|
};
|
1526 |
|
|
|
1527 |
|
|
function calculateAnchorStyles(anchor) {
|
1528 |
|
|
var styles = {};
|
1529 |
|
|
|
1530 |
|
|
var coords = getDomNode(anchor).getBoundingClientRect();
|
1531 |
|
|
|
1532 |
|
|
// we iterate directly since safari messes up and doesn't return
|
1533 |
|
|
// all the keys for the coods object when iterated
|
1534 |
|
|
forEach(['width','height','top','left'], function(key) {
|
1535 |
|
|
var value = coords[key];
|
1536 |
|
|
switch (key) {
|
1537 |
|
|
case 'top':
|
1538 |
|
|
value += bodyNode.scrollTop;
|
1539 |
|
|
break;
|
1540 |
|
|
case 'left':
|
1541 |
|
|
value += bodyNode.scrollLeft;
|
1542 |
|
|
break;
|
1543 |
|
|
}
|
1544 |
|
|
styles[key] = Math.floor(value) + 'px';
|
1545 |
|
|
});
|
1546 |
|
|
return styles;
|
1547 |
|
|
}
|
1548 |
|
|
|
1549 |
|
|
function prepareOutAnimation() {
|
1550 |
|
|
var animator = $animateCss(clone, {
|
1551 |
|
|
addClass: NG_OUT_ANCHOR_CLASS_NAME,
|
1552 |
|
|
delay: true,
|
1553 |
|
|
from: calculateAnchorStyles(outAnchor)
|
1554 |
|
|
});
|
1555 |
|
|
|
1556 |
|
|
// read the comment within `prepareRegularAnimation` to understand
|
1557 |
|
|
// why this check is necessary
|
1558 |
|
|
return animator.$$willAnimate ? animator : null;
|
1559 |
|
|
}
|
1560 |
|
|
|
1561 |
|
|
function getClassVal(element) {
|
1562 |
|
|
return element.attr('class') || '';
|
1563 |
|
|
}
|
1564 |
|
|
|
1565 |
|
|
function prepareInAnimation() {
|
1566 |
|
|
var endingClasses = filterCssClasses(getClassVal(inAnchor));
|
1567 |
|
|
var toAdd = getUniqueValues(endingClasses, startingClasses);
|
1568 |
|
|
var toRemove = getUniqueValues(startingClasses, endingClasses);
|
1569 |
|
|
|
1570 |
|
|
var animator = $animateCss(clone, {
|
1571 |
|
|
to: calculateAnchorStyles(inAnchor),
|
1572 |
|
|
addClass: NG_IN_ANCHOR_CLASS_NAME + ' ' + toAdd,
|
1573 |
|
|
removeClass: NG_OUT_ANCHOR_CLASS_NAME + ' ' + toRemove,
|
1574 |
|
|
delay: true
|
1575 |
|
|
});
|
1576 |
|
|
|
1577 |
|
|
// read the comment within `prepareRegularAnimation` to understand
|
1578 |
|
|
// why this check is necessary
|
1579 |
|
|
return animator.$$willAnimate ? animator : null;
|
1580 |
|
|
}
|
1581 |
|
|
|
1582 |
|
|
function end() {
|
1583 |
|
|
clone.remove();
|
1584 |
|
|
outAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
|
1585 |
|
|
inAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
|
1586 |
|
|
}
|
1587 |
|
|
}
|
1588 |
|
|
|
1589 |
|
|
function prepareFromToAnchorAnimation(from, to, classes, anchors) {
|
1590 |
|
|
var fromAnimation = prepareRegularAnimation(from, noop);
|
1591 |
|
|
var toAnimation = prepareRegularAnimation(to, noop);
|
1592 |
|
|
|
1593 |
|
|
var anchorAnimations = [];
|
1594 |
|
|
forEach(anchors, function(anchor) {
|
1595 |
|
|
var outElement = anchor['out'];
|
1596 |
|
|
var inElement = anchor['in'];
|
1597 |
|
|
var animator = prepareAnchoredAnimation(classes, outElement, inElement);
|
1598 |
|
|
if (animator) {
|
1599 |
|
|
anchorAnimations.push(animator);
|
1600 |
|
|
}
|
1601 |
|
|
});
|
1602 |
|
|
|
1603 |
|
|
// no point in doing anything when there are no elements to animate
|
1604 |
|
|
if (!fromAnimation && !toAnimation && anchorAnimations.length === 0) return;
|
1605 |
|
|
|
1606 |
|
|
return {
|
1607 |
|
|
start: function() {
|
1608 |
|
|
var animationRunners = [];
|
1609 |
|
|
|
1610 |
|
|
if (fromAnimation) {
|
1611 |
|
|
animationRunners.push(fromAnimation.start());
|
1612 |
|
|
}
|
1613 |
|
|
|
1614 |
|
|
if (toAnimation) {
|
1615 |
|
|
animationRunners.push(toAnimation.start());
|
1616 |
|
|
}
|
1617 |
|
|
|
1618 |
|
|
forEach(anchorAnimations, function(animation) {
|
1619 |
|
|
animationRunners.push(animation.start());
|
1620 |
|
|
});
|
1621 |
|
|
|
1622 |
|
|
var runner = new $$AnimateRunner({
|
1623 |
|
|
end: endFn,
|
1624 |
|
|
cancel: endFn // CSS-driven animations cannot be cancelled, only ended
|
1625 |
|
|
});
|
1626 |
|
|
|
1627 |
|
|
$$AnimateRunner.all(animationRunners, function(status) {
|
1628 |
|
|
runner.complete(status);
|
1629 |
|
|
});
|
1630 |
|
|
|
1631 |
|
|
return runner;
|
1632 |
|
|
|
1633 |
|
|
function endFn() {
|
1634 |
|
|
forEach(animationRunners, function(runner) {
|
1635 |
|
|
runner.end();
|
1636 |
|
|
});
|
1637 |
|
|
}
|
1638 |
|
|
}
|
1639 |
|
|
};
|
1640 |
|
|
}
|
1641 |
|
|
|
1642 |
|
|
function prepareRegularAnimation(animationDetails) {
|
1643 |
|
|
var element = animationDetails.element;
|
1644 |
|
|
var options = animationDetails.options || {};
|
1645 |
|
|
|
1646 |
|
|
if (animationDetails.structural) {
|
1647 |
|
|
options.event = animationDetails.event;
|
1648 |
|
|
options.structural = true;
|
1649 |
|
|
options.applyClassesEarly = true;
|
1650 |
|
|
|
1651 |
|
|
// we special case the leave animation since we want to ensure that
|
1652 |
|
|
// the element is removed as soon as the animation is over. Otherwise
|
1653 |
|
|
// a flicker might appear or the element may not be removed at all
|
1654 |
|
|
if (animationDetails.event === 'leave') {
|
1655 |
|
|
options.onDone = options.domOperation;
|
1656 |
|
|
}
|
1657 |
|
|
}
|
1658 |
|
|
|
1659 |
|
|
// We assign the preparationClasses as the actual animation event since
|
1660 |
|
|
// the internals of $animateCss will just suffix the event token values
|
1661 |
|
|
// with `-active` to trigger the animation.
|
1662 |
|
|
if (options.preparationClasses) {
|
1663 |
|
|
options.event = concatWithSpace(options.event, options.preparationClasses);
|
1664 |
|
|
}
|
1665 |
|
|
|
1666 |
|
|
var animator = $animateCss(element, options);
|
1667 |
|
|
|
1668 |
|
|
// the driver lookup code inside of $$animation attempts to spawn a
|
1669 |
|
|
// driver one by one until a driver returns a.$$willAnimate animator object.
|
1670 |
|
|
// $animateCss will always return an object, however, it will pass in
|
1671 |
|
|
// a flag as a hint as to whether an animation was detected or not
|
1672 |
|
|
return animator.$$willAnimate ? animator : null;
|
1673 |
|
|
}
|
1674 |
|
|
}];
|
1675 |
|
|
}];
|
1676 |
|
|
|
1677 |
|
|
// TODO(matsko): use caching here to speed things up for detection
|
1678 |
|
|
// TODO(matsko): add documentation
|
1679 |
|
|
// by the time...
|
1680 |
|
|
|
1681 |
|
|
var $$AnimateJsProvider = ['$animateProvider', function($animateProvider) {
|
1682 |
|
|
this.$get = ['$injector', '$$AnimateRunner', '$$jqLite',
|
1683 |
|
|
function($injector, $$AnimateRunner, $$jqLite) {
|
1684 |
|
|
|
1685 |
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
|
1686 |
|
|
// $animateJs(element, 'enter');
|
1687 |
|
|
return function(element, event, classes, options) {
|
1688 |
|
|
// the `classes` argument is optional and if it is not used
|
1689 |
|
|
// then the classes will be resolved from the element's className
|
1690 |
|
|
// property as well as options.addClass/options.removeClass.
|
1691 |
|
|
if (arguments.length === 3 && isObject(classes)) {
|
1692 |
|
|
options = classes;
|
1693 |
|
|
classes = null;
|
1694 |
|
|
}
|
1695 |
|
|
|
1696 |
|
|
options = prepareAnimationOptions(options);
|
1697 |
|
|
if (!classes) {
|
1698 |
|
|
classes = element.attr('class') || '';
|
1699 |
|
|
if (options.addClass) {
|
1700 |
|
|
classes += ' ' + options.addClass;
|
1701 |
|
|
}
|
1702 |
|
|
if (options.removeClass) {
|
1703 |
|
|
classes += ' ' + options.removeClass;
|
1704 |
|
|
}
|
1705 |
|
|
}
|
1706 |
|
|
|
1707 |
|
|
var classesToAdd = options.addClass;
|
1708 |
|
|
var classesToRemove = options.removeClass;
|
1709 |
|
|
|
1710 |
|
|
// the lookupAnimations function returns a series of animation objects that are
|
1711 |
|
|
// matched up with one or more of the CSS classes. These animation objects are
|
1712 |
|
|
// defined via the module.animation factory function. If nothing is detected then
|
1713 |
|
|
// we don't return anything which then makes $animation query the next driver.
|
1714 |
|
|
var animations = lookupAnimations(classes);
|
1715 |
|
|
var before, after;
|
1716 |
|
|
if (animations.length) {
|
1717 |
|
|
var afterFn, beforeFn;
|
1718 |
|
|
if (event == 'leave') {
|
1719 |
|
|
beforeFn = 'leave';
|
1720 |
|
|
afterFn = 'afterLeave'; // TODO(matsko): get rid of this
|
1721 |
|
|
} else {
|
1722 |
|
|
beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1);
|
1723 |
|
|
afterFn = event;
|
1724 |
|
|
}
|
1725 |
|
|
|
1726 |
|
|
if (event !== 'enter' && event !== 'move') {
|
1727 |
|
|
before = packageAnimations(element, event, options, animations, beforeFn);
|
1728 |
|
|
}
|
1729 |
|
|
after = packageAnimations(element, event, options, animations, afterFn);
|
1730 |
|
|
}
|
1731 |
|
|
|
1732 |
|
|
// no matching animations
|
1733 |
|
|
if (!before && !after) return;
|
1734 |
|
|
|
1735 |
|
|
function applyOptions() {
|
1736 |
|
|
options.domOperation();
|
1737 |
|
|
applyAnimationClasses(element, options);
|
1738 |
|
|
}
|
1739 |
|
|
|
1740 |
|
|
return {
|
1741 |
|
|
start: function() {
|
1742 |
|
|
var closeActiveAnimations;
|
1743 |
|
|
var chain = [];
|
1744 |
|
|
|
1745 |
|
|
if (before) {
|
1746 |
|
|
chain.push(function(fn) {
|
1747 |
|
|
closeActiveAnimations = before(fn);
|
1748 |
|
|
});
|
1749 |
|
|
}
|
1750 |
|
|
|
1751 |
|
|
if (chain.length) {
|
1752 |
|
|
chain.push(function(fn) {
|
1753 |
|
|
applyOptions();
|
1754 |
|
|
fn(true);
|
1755 |
|
|
});
|
1756 |
|
|
} else {
|
1757 |
|
|
applyOptions();
|
1758 |
|
|
}
|
1759 |
|
|
|
1760 |
|
|
if (after) {
|
1761 |
|
|
chain.push(function(fn) {
|
1762 |
|
|
closeActiveAnimations = after(fn);
|
1763 |
|
|
});
|
1764 |
|
|
}
|
1765 |
|
|
|
1766 |
|
|
var animationClosed = false;
|
1767 |
|
|
var runner = new $$AnimateRunner({
|
1768 |
|
|
end: function() {
|
1769 |
|
|
endAnimations();
|
1770 |
|
|
},
|
1771 |
|
|
cancel: function() {
|
1772 |
|
|
endAnimations(true);
|
1773 |
|
|
}
|
1774 |
|
|
});
|
1775 |
|
|
|
1776 |
|
|
$$AnimateRunner.chain(chain, onComplete);
|
1777 |
|
|
return runner;
|
1778 |
|
|
|
1779 |
|
|
function onComplete(success) {
|
1780 |
|
|
animationClosed = true;
|
1781 |
|
|
applyOptions();
|
1782 |
|
|
applyAnimationStyles(element, options);
|
1783 |
|
|
runner.complete(success);
|
1784 |
|
|
}
|
1785 |
|
|
|
1786 |
|
|
function endAnimations(cancelled) {
|
1787 |
|
|
if (!animationClosed) {
|
1788 |
|
|
(closeActiveAnimations || noop)(cancelled);
|
1789 |
|
|
onComplete(cancelled);
|
1790 |
|
|
}
|
1791 |
|
|
}
|
1792 |
|
|
}
|
1793 |
|
|
};
|
1794 |
|
|
|
1795 |
|
|
function executeAnimationFn(fn, element, event, options, onDone) {
|
1796 |
|
|
var args;
|
1797 |
|
|
switch (event) {
|
1798 |
|
|
case 'animate':
|
1799 |
|
|
args = [element, options.from, options.to, onDone];
|
1800 |
|
|
break;
|
1801 |
|
|
|
1802 |
|
|
case 'setClass':
|
1803 |
|
|
args = [element, classesToAdd, classesToRemove, onDone];
|
1804 |
|
|
break;
|
1805 |
|
|
|
1806 |
|
|
case 'addClass':
|
1807 |
|
|
args = [element, classesToAdd, onDone];
|
1808 |
|
|
break;
|
1809 |
|
|
|
1810 |
|
|
case 'removeClass':
|
1811 |
|
|
args = [element, classesToRemove, onDone];
|
1812 |
|
|
break;
|
1813 |
|
|
|
1814 |
|
|
default:
|
1815 |
|
|
args = [element, onDone];
|
1816 |
|
|
break;
|
1817 |
|
|
}
|
1818 |
|
|
|
1819 |
|
|
args.push(options);
|
1820 |
|
|
|
1821 |
|
|
var value = fn.apply(fn, args);
|
1822 |
|
|
if (value) {
|
1823 |
|
|
if (isFunction(value.start)) {
|
1824 |
|
|
value = value.start();
|
1825 |
|
|
}
|
1826 |
|
|
|
1827 |
|
|
if (value instanceof $$AnimateRunner) {
|
1828 |
|
|
value.done(onDone);
|
1829 |
|
|
} else if (isFunction(value)) {
|
1830 |
|
|
// optional onEnd / onCancel callback
|
1831 |
|
|
return value;
|
1832 |
|
|
}
|
1833 |
|
|
}
|
1834 |
|
|
|
1835 |
|
|
return noop;
|
1836 |
|
|
}
|
1837 |
|
|
|
1838 |
|
|
function groupEventedAnimations(element, event, options, animations, fnName) {
|
1839 |
|
|
var operations = [];
|
1840 |
|
|
forEach(animations, function(ani) {
|
1841 |
|
|
var animation = ani[fnName];
|
1842 |
|
|
if (!animation) return;
|
1843 |
|
|
|
1844 |
|
|
// note that all of these animations will run in parallel
|
1845 |
|
|
operations.push(function() {
|
1846 |
|
|
var runner;
|
1847 |
|
|
var endProgressCb;
|
1848 |
|
|
|
1849 |
|
|
var resolved = false;
|
1850 |
|
|
var onAnimationComplete = function(rejected) {
|
1851 |
|
|
if (!resolved) {
|
1852 |
|
|
resolved = true;
|
1853 |
|
|
(endProgressCb || noop)(rejected);
|
1854 |
|
|
runner.complete(!rejected);
|
1855 |
|
|
}
|
1856 |
|
|
};
|
1857 |
|
|
|
1858 |
|
|
runner = new $$AnimateRunner({
|
1859 |
|
|
end: function() {
|
1860 |
|
|
onAnimationComplete();
|
1861 |
|
|
},
|
1862 |
|
|
cancel: function() {
|
1863 |
|
|
onAnimationComplete(true);
|
1864 |
|
|
}
|
1865 |
|
|
});
|
1866 |
|
|
|
1867 |
|
|
endProgressCb = executeAnimationFn(animation, element, event, options, function(result) {
|
1868 |
|
|
var cancelled = result === false;
|
1869 |
|
|
onAnimationComplete(cancelled);
|
1870 |
|
|
});
|
1871 |
|
|
|
1872 |
|
|
return runner;
|
1873 |
|
|
});
|
1874 |
|
|
});
|
1875 |
|
|
|
1876 |
|
|
return operations;
|
1877 |
|
|
}
|
1878 |
|
|
|
1879 |
|
|
function packageAnimations(element, event, options, animations, fnName) {
|
1880 |
|
|
var operations = groupEventedAnimations(element, event, options, animations, fnName);
|
1881 |
|
|
if (operations.length === 0) {
|
1882 |
|
|
var a,b;
|
1883 |
|
|
if (fnName === 'beforeSetClass') {
|
1884 |
|
|
a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass');
|
1885 |
|
|
b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass');
|
1886 |
|
|
} else if (fnName === 'setClass') {
|
1887 |
|
|
a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass');
|
1888 |
|
|
b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass');
|
1889 |
|
|
}
|
1890 |
|
|
|
1891 |
|
|
if (a) {
|
1892 |
|
|
operations = operations.concat(a);
|
1893 |
|
|
}
|
1894 |
|
|
if (b) {
|
1895 |
|
|
operations = operations.concat(b);
|
1896 |
|
|
}
|
1897 |
|
|
}
|
1898 |
|
|
|
1899 |
|
|
if (operations.length === 0) return;
|
1900 |
|
|
|
1901 |
|
|
// TODO(matsko): add documentation
|
1902 |
|
|
return function startAnimation(callback) {
|
1903 |
|
|
var runners = [];
|
1904 |
|
|
if (operations.length) {
|
1905 |
|
|
forEach(operations, function(animateFn) {
|
1906 |
|
|
runners.push(animateFn());
|
1907 |
|
|
});
|
1908 |
|
|
}
|
1909 |
|
|
|
1910 |
|
|
runners.length ? $$AnimateRunner.all(runners, callback) : callback();
|
1911 |
|
|
|
1912 |
|
|
return function endFn(reject) {
|
1913 |
|
|
forEach(runners, function(runner) {
|
1914 |
|
|
reject ? runner.cancel() : runner.end();
|
1915 |
|
|
});
|
1916 |
|
|
};
|
1917 |
|
|
};
|
1918 |
|
|
}
|
1919 |
|
|
};
|
1920 |
|
|
|
1921 |
|
|
function lookupAnimations(classes) {
|
1922 |
|
|
classes = isArray(classes) ? classes : classes.split(' ');
|
1923 |
|
|
var matches = [], flagMap = {};
|
1924 |
|
|
for (var i=0; i < classes.length; i++) {
|
1925 |
|
|
var klass = classes[i],
|
1926 |
|
|
animationFactory = $animateProvider.$$registeredAnimations[klass];
|
1927 |
|
|
if (animationFactory && !flagMap[klass]) {
|
1928 |
|
|
matches.push($injector.get(animationFactory));
|
1929 |
|
|
flagMap[klass] = true;
|
1930 |
|
|
}
|
1931 |
|
|
}
|
1932 |
|
|
return matches;
|
1933 |
|
|
}
|
1934 |
|
|
}];
|
1935 |
|
|
}];
|
1936 |
|
|
|
1937 |
|
|
var $$AnimateJsDriverProvider = ['$$animationProvider', function($$animationProvider) {
|
1938 |
|
|
$$animationProvider.drivers.push('$$animateJsDriver');
|
1939 |
|
|
this.$get = ['$$animateJs', '$$AnimateRunner', function($$animateJs, $$AnimateRunner) {
|
1940 |
|
|
return function initDriverFn(animationDetails) {
|
1941 |
|
|
if (animationDetails.from && animationDetails.to) {
|
1942 |
|
|
var fromAnimation = prepareAnimation(animationDetails.from);
|
1943 |
|
|
var toAnimation = prepareAnimation(animationDetails.to);
|
1944 |
|
|
if (!fromAnimation && !toAnimation) return;
|
1945 |
|
|
|
1946 |
|
|
return {
|
1947 |
|
|
start: function() {
|
1948 |
|
|
var animationRunners = [];
|
1949 |
|
|
|
1950 |
|
|
if (fromAnimation) {
|
1951 |
|
|
animationRunners.push(fromAnimation.start());
|
1952 |
|
|
}
|
1953 |
|
|
|
1954 |
|
|
if (toAnimation) {
|
1955 |
|
|
animationRunners.push(toAnimation.start());
|
1956 |
|
|
}
|
1957 |
|
|
|
1958 |
|
|
$$AnimateRunner.all(animationRunners, done);
|
1959 |
|
|
|
1960 |
|
|
var runner = new $$AnimateRunner({
|
1961 |
|
|
end: endFnFactory(),
|
1962 |
|
|
cancel: endFnFactory()
|
1963 |
|
|
});
|
1964 |
|
|
|
1965 |
|
|
return runner;
|
1966 |
|
|
|
1967 |
|
|
function endFnFactory() {
|
1968 |
|
|
return function() {
|
1969 |
|
|
forEach(animationRunners, function(runner) {
|
1970 |
|
|
// at this point we cannot cancel animations for groups just yet. 1.5+
|
1971 |
|
|
runner.end();
|
1972 |
|
|
});
|
1973 |
|
|
};
|
1974 |
|
|
}
|
1975 |
|
|
|
1976 |
|
|
function done(status) {
|
1977 |
|
|
runner.complete(status);
|
1978 |
|
|
}
|
1979 |
|
|
}
|
1980 |
|
|
};
|
1981 |
|
|
} else {
|
1982 |
|
|
return prepareAnimation(animationDetails);
|
1983 |
|
|
}
|
1984 |
|
|
};
|
1985 |
|
|
|
1986 |
|
|
function prepareAnimation(animationDetails) {
|
1987 |
|
|
// TODO(matsko): make sure to check for grouped animations and delegate down to normal animations
|
1988 |
|
|
var element = animationDetails.element;
|
1989 |
|
|
var event = animationDetails.event;
|
1990 |
|
|
var options = animationDetails.options;
|
1991 |
|
|
var classes = animationDetails.classes;
|
1992 |
|
|
return $$animateJs(element, event, classes, options);
|
1993 |
|
|
}
|
1994 |
|
|
}];
|
1995 |
|
|
}];
|
1996 |
|
|
|
1997 |
|
|
var NG_ANIMATE_ATTR_NAME = 'data-ng-animate';
|
1998 |
|
|
var NG_ANIMATE_PIN_DATA = '$ngAnimatePin';
|
1999 |
|
|
var $$AnimateQueueProvider = ['$animateProvider', function($animateProvider) {
|
2000 |
|
|
var PRE_DIGEST_STATE = 1;
|
2001 |
|
|
var RUNNING_STATE = 2;
|
2002 |
|
|
|
2003 |
|
|
var rules = this.rules = {
|
2004 |
|
|
skip: [],
|
2005 |
|
|
cancel: [],
|
2006 |
|
|
join: []
|
2007 |
|
|
};
|
2008 |
|
|
|
2009 |
|
|
function isAllowed(ruleType, element, currentAnimation, previousAnimation) {
|
2010 |
|
|
return rules[ruleType].some(function(fn) {
|
2011 |
|
|
return fn(element, currentAnimation, previousAnimation);
|
2012 |
|
|
});
|
2013 |
|
|
}
|
2014 |
|
|
|
2015 |
|
|
function hasAnimationClasses(options, and) {
|
2016 |
|
|
options = options || {};
|
2017 |
|
|
var a = (options.addClass || '').length > 0;
|
2018 |
|
|
var b = (options.removeClass || '').length > 0;
|
2019 |
|
|
return and ? a && b : a || b;
|
2020 |
|
|
}
|
2021 |
|
|
|
2022 |
|
|
rules.join.push(function(element, newAnimation, currentAnimation) {
|
2023 |
|
|
// if the new animation is class-based then we can just tack that on
|
2024 |
|
|
return !newAnimation.structural && hasAnimationClasses(newAnimation.options);
|
2025 |
|
|
});
|
2026 |
|
|
|
2027 |
|
|
rules.skip.push(function(element, newAnimation, currentAnimation) {
|
2028 |
|
|
// there is no need to animate anything if no classes are being added and
|
2029 |
|
|
// there is no structural animation that will be triggered
|
2030 |
|
|
return !newAnimation.structural && !hasAnimationClasses(newAnimation.options);
|
2031 |
|
|
});
|
2032 |
|
|
|
2033 |
|
|
rules.skip.push(function(element, newAnimation, currentAnimation) {
|
2034 |
|
|
// why should we trigger a new structural animation if the element will
|
2035 |
|
|
// be removed from the DOM anyway?
|
2036 |
|
|
return currentAnimation.event == 'leave' && newAnimation.structural;
|
2037 |
|
|
});
|
2038 |
|
|
|
2039 |
|
|
rules.skip.push(function(element, newAnimation, currentAnimation) {
|
2040 |
|
|
// if there is an ongoing current animation then don't even bother running the class-based animation
|
2041 |
|
|
return currentAnimation.structural && currentAnimation.state === RUNNING_STATE && !newAnimation.structural;
|
2042 |
|
|
});
|
2043 |
|
|
|
2044 |
|
|
rules.cancel.push(function(element, newAnimation, currentAnimation) {
|
2045 |
|
|
// there can never be two structural animations running at the same time
|
2046 |
|
|
return currentAnimation.structural && newAnimation.structural;
|
2047 |
|
|
});
|
2048 |
|
|
|
2049 |
|
|
rules.cancel.push(function(element, newAnimation, currentAnimation) {
|
2050 |
|
|
// if the previous animation is already running, but the new animation will
|
2051 |
|
|
// be triggered, but the new animation is structural
|
2052 |
|
|
return currentAnimation.state === RUNNING_STATE && newAnimation.structural;
|
2053 |
|
|
});
|
2054 |
|
|
|
2055 |
|
|
rules.cancel.push(function(element, newAnimation, currentAnimation) {
|
2056 |
|
|
var nO = newAnimation.options;
|
2057 |
|
|
var cO = currentAnimation.options;
|
2058 |
|
|
|
2059 |
|
|
// if the exact same CSS class is added/removed then it's safe to cancel it
|
2060 |
|
|
return (nO.addClass && nO.addClass === cO.removeClass) || (nO.removeClass && nO.removeClass === cO.addClass);
|
2061 |
|
|
});
|
2062 |
|
|
|
2063 |
|
|
this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$HashMap',
|
2064 |
|
|
'$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite', '$$forceReflow',
|
2065 |
|
|
function($$rAF, $rootScope, $rootElement, $document, $$HashMap,
|
2066 |
|
|
$$animation, $$AnimateRunner, $templateRequest, $$jqLite, $$forceReflow) {
|
2067 |
|
|
|
2068 |
|
|
var activeAnimationsLookup = new $$HashMap();
|
2069 |
|
|
var disabledElementsLookup = new $$HashMap();
|
2070 |
|
|
var animationsEnabled = null;
|
2071 |
|
|
|
2072 |
|
|
function postDigestTaskFactory() {
|
2073 |
|
|
var postDigestCalled = false;
|
2074 |
|
|
return function(fn) {
|
2075 |
|
|
// we only issue a call to postDigest before
|
2076 |
|
|
// it has first passed. This prevents any callbacks
|
2077 |
|
|
// from not firing once the animation has completed
|
2078 |
|
|
// since it will be out of the digest cycle.
|
2079 |
|
|
if (postDigestCalled) {
|
2080 |
|
|
fn();
|
2081 |
|
|
} else {
|
2082 |
|
|
$rootScope.$$postDigest(function() {
|
2083 |
|
|
postDigestCalled = true;
|
2084 |
|
|
fn();
|
2085 |
|
|
});
|
2086 |
|
|
}
|
2087 |
|
|
};
|
2088 |
|
|
}
|
2089 |
|
|
|
2090 |
|
|
// Wait until all directive and route-related templates are downloaded and
|
2091 |
|
|
// compiled. The $templateRequest.totalPendingRequests variable keeps track of
|
2092 |
|
|
// all of the remote templates being currently downloaded. If there are no
|
2093 |
|
|
// templates currently downloading then the watcher will still fire anyway.
|
2094 |
|
|
var deregisterWatch = $rootScope.$watch(
|
2095 |
|
|
function() { return $templateRequest.totalPendingRequests === 0; },
|
2096 |
|
|
function(isEmpty) {
|
2097 |
|
|
if (!isEmpty) return;
|
2098 |
|
|
deregisterWatch();
|
2099 |
|
|
|
2100 |
|
|
// Now that all templates have been downloaded, $animate will wait until
|
2101 |
|
|
// the post digest queue is empty before enabling animations. By having two
|
2102 |
|
|
// calls to $postDigest calls we can ensure that the flag is enabled at the
|
2103 |
|
|
// very end of the post digest queue. Since all of the animations in $animate
|
2104 |
|
|
// use $postDigest, it's important that the code below executes at the end.
|
2105 |
|
|
// This basically means that the page is fully downloaded and compiled before
|
2106 |
|
|
// any animations are triggered.
|
2107 |
|
|
$rootScope.$$postDigest(function() {
|
2108 |
|
|
$rootScope.$$postDigest(function() {
|
2109 |
|
|
// we check for null directly in the event that the application already called
|
2110 |
|
|
// .enabled() with whatever arguments that it provided it with
|
2111 |
|
|
if (animationsEnabled === null) {
|
2112 |
|
|
animationsEnabled = true;
|
2113 |
|
|
}
|
2114 |
|
|
});
|
2115 |
|
|
});
|
2116 |
|
|
}
|
2117 |
|
|
);
|
2118 |
|
|
|
2119 |
|
|
var callbackRegistry = {};
|
2120 |
|
|
|
2121 |
|
|
// remember that the classNameFilter is set during the provider/config
|
2122 |
|
|
// stage therefore we can optimize here and setup a helper function
|
2123 |
|
|
var classNameFilter = $animateProvider.classNameFilter();
|
2124 |
|
|
var isAnimatableClassName = !classNameFilter
|
2125 |
|
|
? function() { return true; }
|
2126 |
|
|
: function(className) {
|
2127 |
|
|
return classNameFilter.test(className);
|
2128 |
|
|
};
|
2129 |
|
|
|
2130 |
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
|
2131 |
|
|
|
2132 |
|
|
function normalizeAnimationOptions(element, options) {
|
2133 |
|
|
return mergeAnimationOptions(element, options, {});
|
2134 |
|
|
}
|
2135 |
|
|
|
2136 |
|
|
function findCallbacks(element, event) {
|
2137 |
|
|
var targetNode = getDomNode(element);
|
2138 |
|
|
|
2139 |
|
|
var matches = [];
|
2140 |
|
|
var entries = callbackRegistry[event];
|
2141 |
|
|
if (entries) {
|
2142 |
|
|
forEach(entries, function(entry) {
|
2143 |
|
|
if (entry.node.contains(targetNode)) {
|
2144 |
|
|
matches.push(entry.callback);
|
2145 |
|
|
}
|
2146 |
|
|
});
|
2147 |
|
|
}
|
2148 |
|
|
|
2149 |
|
|
return matches;
|
2150 |
|
|
}
|
2151 |
|
|
|
2152 |
|
|
return {
|
2153 |
|
|
on: function(event, container, callback) {
|
2154 |
|
|
var node = extractElementNode(container);
|
2155 |
|
|
callbackRegistry[event] = callbackRegistry[event] || [];
|
2156 |
|
|
callbackRegistry[event].push({
|
2157 |
|
|
node: node,
|
2158 |
|
|
callback: callback
|
2159 |
|
|
});
|
2160 |
|
|
},
|
2161 |
|
|
|
2162 |
|
|
off: function(event, container, callback) {
|
2163 |
|
|
var entries = callbackRegistry[event];
|
2164 |
|
|
if (!entries) return;
|
2165 |
|
|
|
2166 |
|
|
callbackRegistry[event] = arguments.length === 1
|
2167 |
|
|
? null
|
2168 |
|
|
: filterFromRegistry(entries, container, callback);
|
2169 |
|
|
|
2170 |
|
|
function filterFromRegistry(list, matchContainer, matchCallback) {
|
2171 |
|
|
var containerNode = extractElementNode(matchContainer);
|
2172 |
|
|
return list.filter(function(entry) {
|
2173 |
|
|
var isMatch = entry.node === containerNode &&
|
2174 |
|
|
(!matchCallback || entry.callback === matchCallback);
|
2175 |
|
|
return !isMatch;
|
2176 |
|
|
});
|
2177 |
|
|
}
|
2178 |
|
|
},
|
2179 |
|
|
|
2180 |
|
|
pin: function(element, parentElement) {
|
2181 |
|
|
assertArg(isElement(element), 'element', 'not an element');
|
2182 |
|
|
assertArg(isElement(parentElement), 'parentElement', 'not an element');
|
2183 |
|
|
element.data(NG_ANIMATE_PIN_DATA, parentElement);
|
2184 |
|
|
},
|
2185 |
|
|
|
2186 |
|
|
push: function(element, event, options, domOperation) {
|
2187 |
|
|
options = options || {};
|
2188 |
|
|
options.domOperation = domOperation;
|
2189 |
|
|
return queueAnimation(element, event, options);
|
2190 |
|
|
},
|
2191 |
|
|
|
2192 |
|
|
// this method has four signatures:
|
2193 |
|
|
// () - global getter
|
2194 |
|
|
// (bool) - global setter
|
2195 |
|
|
// (element) - element getter
|
2196 |
|
|
// (element, bool) - element setter<F37>
|
2197 |
|
|
enabled: function(element, bool) {
|
2198 |
|
|
var argCount = arguments.length;
|
2199 |
|
|
|
2200 |
|
|
if (argCount === 0) {
|
2201 |
|
|
// () - Global getter
|
2202 |
|
|
bool = !!animationsEnabled;
|
2203 |
|
|
} else {
|
2204 |
|
|
var hasElement = isElement(element);
|
2205 |
|
|
|
2206 |
|
|
if (!hasElement) {
|
2207 |
|
|
// (bool) - Global setter
|
2208 |
|
|
bool = animationsEnabled = !!element;
|
2209 |
|
|
} else {
|
2210 |
|
|
var node = getDomNode(element);
|
2211 |
|
|
var recordExists = disabledElementsLookup.get(node);
|
2212 |
|
|
|
2213 |
|
|
if (argCount === 1) {
|
2214 |
|
|
// (element) - Element getter
|
2215 |
|
|
bool = !recordExists;
|
2216 |
|
|
} else {
|
2217 |
|
|
// (element, bool) - Element setter
|
2218 |
|
|
bool = !!bool;
|
2219 |
|
|
if (!bool) {
|
2220 |
|
|
disabledElementsLookup.put(node, true);
|
2221 |
|
|
} else if (recordExists) {
|
2222 |
|
|
disabledElementsLookup.remove(node);
|
2223 |
|
|
}
|
2224 |
|
|
}
|
2225 |
|
|
}
|
2226 |
|
|
}
|
2227 |
|
|
|
2228 |
|
|
return bool;
|
2229 |
|
|
}
|
2230 |
|
|
};
|
2231 |
|
|
|
2232 |
|
|
function queueAnimation(element, event, options) {
|
2233 |
|
|
var node, parent;
|
2234 |
|
|
element = stripCommentsFromElement(element);
|
2235 |
|
|
if (element) {
|
2236 |
|
|
node = getDomNode(element);
|
2237 |
|
|
parent = element.parent();
|
2238 |
|
|
}
|
2239 |
|
|
|
2240 |
|
|
options = prepareAnimationOptions(options);
|
2241 |
|
|
|
2242 |
|
|
// we create a fake runner with a working promise.
|
2243 |
|
|
// These methods will become available after the digest has passed
|
2244 |
|
|
var runner = new $$AnimateRunner();
|
2245 |
|
|
|
2246 |
|
|
// this is used to trigger callbacks in postDigest mode
|
2247 |
|
|
var runInNextPostDigestOrNow = postDigestTaskFactory();
|
2248 |
|
|
|
2249 |
|
|
if (isArray(options.addClass)) {
|
2250 |
|
|
options.addClass = options.addClass.join(' ');
|
2251 |
|
|
}
|
2252 |
|
|
|
2253 |
|
|
if (options.addClass && !isString(options.addClass)) {
|
2254 |
|
|
options.addClass = null;
|
2255 |
|
|
}
|
2256 |
|
|
|
2257 |
|
|
if (isArray(options.removeClass)) {
|
2258 |
|
|
options.removeClass = options.removeClass.join(' ');
|
2259 |
|
|
}
|
2260 |
|
|
|
2261 |
|
|
if (options.removeClass && !isString(options.removeClass)) {
|
2262 |
|
|
options.removeClass = null;
|
2263 |
|
|
}
|
2264 |
|
|
|
2265 |
|
|
if (options.from && !isObject(options.from)) {
|
2266 |
|
|
options.from = null;
|
2267 |
|
|
}
|
2268 |
|
|
|
2269 |
|
|
if (options.to && !isObject(options.to)) {
|
2270 |
|
|
options.to = null;
|
2271 |
|
|
}
|
2272 |
|
|
|
2273 |
|
|
// there are situations where a directive issues an animation for
|
2274 |
|
|
// a jqLite wrapper that contains only comment nodes... If this
|
2275 |
|
|
// happens then there is no way we can perform an animation
|
2276 |
|
|
if (!node) {
|
2277 |
|
|
close();
|
2278 |
|
|
return runner;
|
2279 |
|
|
}
|
2280 |
|
|
|
2281 |
|
|
var className = [node.className, options.addClass, options.removeClass].join(' ');
|
2282 |
|
|
if (!isAnimatableClassName(className)) {
|
2283 |
|
|
close();
|
2284 |
|
|
return runner;
|
2285 |
|
|
}
|
2286 |
|
|
|
2287 |
|
|
var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0;
|
2288 |
|
|
|
2289 |
|
|
// this is a hard disable of all animations for the application or on
|
2290 |
|
|
// the element itself, therefore there is no need to continue further
|
2291 |
|
|
// past this point if not enabled
|
2292 |
|
|
var skipAnimations = !animationsEnabled || disabledElementsLookup.get(node);
|
2293 |
|
|
var existingAnimation = (!skipAnimations && activeAnimationsLookup.get(node)) || {};
|
2294 |
|
|
var hasExistingAnimation = !!existingAnimation.state;
|
2295 |
|
|
|
2296 |
|
|
// there is no point in traversing the same collection of parent ancestors if a followup
|
2297 |
|
|
// animation will be run on the same element that already did all that checking work
|
2298 |
|
|
if (!skipAnimations && (!hasExistingAnimation || existingAnimation.state != PRE_DIGEST_STATE)) {
|
2299 |
|
|
skipAnimations = !areAnimationsAllowed(element, parent, event);
|
2300 |
|
|
}
|
2301 |
|
|
|
2302 |
|
|
if (skipAnimations) {
|
2303 |
|
|
close();
|
2304 |
|
|
return runner;
|
2305 |
|
|
}
|
2306 |
|
|
|
2307 |
|
|
if (isStructural) {
|
2308 |
|
|
closeChildAnimations(element);
|
2309 |
|
|
}
|
2310 |
|
|
|
2311 |
|
|
var newAnimation = {
|
2312 |
|
|
structural: isStructural,
|
2313 |
|
|
element: element,
|
2314 |
|
|
event: event,
|
2315 |
|
|
close: close,
|
2316 |
|
|
options: options,
|
2317 |
|
|
runner: runner
|
2318 |
|
|
};
|
2319 |
|
|
|
2320 |
|
|
if (hasExistingAnimation) {
|
2321 |
|
|
var skipAnimationFlag = isAllowed('skip', element, newAnimation, existingAnimation);
|
2322 |
|
|
if (skipAnimationFlag) {
|
2323 |
|
|
if (existingAnimation.state === RUNNING_STATE) {
|
2324 |
|
|
close();
|
2325 |
|
|
return runner;
|
2326 |
|
|
} else {
|
2327 |
|
|
mergeAnimationOptions(element, existingAnimation.options, options);
|
2328 |
|
|
return existingAnimation.runner;
|
2329 |
|
|
}
|
2330 |
|
|
}
|
2331 |
|
|
|
2332 |
|
|
var cancelAnimationFlag = isAllowed('cancel', element, newAnimation, existingAnimation);
|
2333 |
|
|
if (cancelAnimationFlag) {
|
2334 |
|
|
if (existingAnimation.state === RUNNING_STATE) {
|
2335 |
|
|
// this will end the animation right away and it is safe
|
2336 |
|
|
// to do so since the animation is already running and the
|
2337 |
|
|
// runner callback code will run in async
|
2338 |
|
|
existingAnimation.runner.end();
|
2339 |
|
|
} else if (existingAnimation.structural) {
|
2340 |
|
|
// this means that the animation is queued into a digest, but
|
2341 |
|
|
// hasn't started yet. Therefore it is safe to run the close
|
2342 |
|
|
// method which will call the runner methods in async.
|
2343 |
|
|
existingAnimation.close();
|
2344 |
|
|
} else {
|
2345 |
|
|
// this will merge the new animation options into existing animation options
|
2346 |
|
|
mergeAnimationOptions(element, existingAnimation.options, newAnimation.options);
|
2347 |
|
|
return existingAnimation.runner;
|
2348 |
|
|
}
|
2349 |
|
|
} else {
|
2350 |
|
|
// a joined animation means that this animation will take over the existing one
|
2351 |
|
|
// so an example would involve a leave animation taking over an enter. Then when
|
2352 |
|
|
// the postDigest kicks in the enter will be ignored.
|
2353 |
|
|
var joinAnimationFlag = isAllowed('join', element, newAnimation, existingAnimation);
|
2354 |
|
|
if (joinAnimationFlag) {
|
2355 |
|
|
if (existingAnimation.state === RUNNING_STATE) {
|
2356 |
|
|
normalizeAnimationOptions(element, options);
|
2357 |
|
|
} else {
|
2358 |
|
|
applyGeneratedPreparationClasses(element, isStructural ? event : null, options);
|
2359 |
|
|
|
2360 |
|
|
event = newAnimation.event = existingAnimation.event;
|
2361 |
|
|
options = mergeAnimationOptions(element, existingAnimation.options, newAnimation.options);
|
2362 |
|
|
|
2363 |
|
|
//we return the same runner since only the option values of this animation will
|
2364 |
|
|
//be fed into the `existingAnimation`.
|
2365 |
|
|
return existingAnimation.runner;
|
2366 |
|
|
}
|
2367 |
|
|
}
|
2368 |
|
|
}
|
2369 |
|
|
} else {
|
2370 |
|
|
// normalization in this case means that it removes redundant CSS classes that
|
2371 |
|
|
// already exist (addClass) or do not exist (removeClass) on the element
|
2372 |
|
|
normalizeAnimationOptions(element, options);
|
2373 |
|
|
}
|
2374 |
|
|
|
2375 |
|
|
// when the options are merged and cleaned up we may end up not having to do
|
2376 |
|
|
// an animation at all, therefore we should check this before issuing a post
|
2377 |
|
|
// digest callback. Structural animations will always run no matter what.
|
2378 |
|
|
var isValidAnimation = newAnimation.structural;
|
2379 |
|
|
if (!isValidAnimation) {
|
2380 |
|
|
// animate (from/to) can be quickly checked first, otherwise we check if any classes are present
|
2381 |
|
|
isValidAnimation = (newAnimation.event === 'animate' && Object.keys(newAnimation.options.to || {}).length > 0)
|
2382 |
|
|
|| hasAnimationClasses(newAnimation.options);
|
2383 |
|
|
}
|
2384 |
|
|
|
2385 |
|
|
if (!isValidAnimation) {
|
2386 |
|
|
close();
|
2387 |
|
|
clearElementAnimationState(element);
|
2388 |
|
|
return runner;
|
2389 |
|
|
}
|
2390 |
|
|
|
2391 |
|
|
// the counter keeps track of cancelled animations
|
2392 |
|
|
var counter = (existingAnimation.counter || 0) + 1;
|
2393 |
|
|
newAnimation.counter = counter;
|
2394 |
|
|
|
2395 |
|
|
markElementAnimationState(element, PRE_DIGEST_STATE, newAnimation);
|
2396 |
|
|
|
2397 |
|
|
$rootScope.$$postDigest(function() {
|
2398 |
|
|
var animationDetails = activeAnimationsLookup.get(node);
|
2399 |
|
|
var animationCancelled = !animationDetails;
|
2400 |
|
|
animationDetails = animationDetails || {};
|
2401 |
|
|
|
2402 |
|
|
// if addClass/removeClass is called before something like enter then the
|
2403 |
|
|
// registered parent element may not be present. The code below will ensure
|
2404 |
|
|
// that a final value for parent element is obtained
|
2405 |
|
|
var parentElement = element.parent() || [];
|
2406 |
|
|
|
2407 |
|
|
// animate/structural/class-based animations all have requirements. Otherwise there
|
2408 |
|
|
// is no point in performing an animation. The parent node must also be set.
|
2409 |
|
|
var isValidAnimation = parentElement.length > 0
|
2410 |
|
|
&& (animationDetails.event === 'animate'
|
2411 |
|
|
|| animationDetails.structural
|
2412 |
|
|
|| hasAnimationClasses(animationDetails.options));
|
2413 |
|
|
|
2414 |
|
|
// this means that the previous animation was cancelled
|
2415 |
|
|
// even if the follow-up animation is the same event
|
2416 |
|
|
if (animationCancelled || animationDetails.counter !== counter || !isValidAnimation) {
|
2417 |
|
|
// if another animation did not take over then we need
|
2418 |
|
|
// to make sure that the domOperation and options are
|
2419 |
|
|
// handled accordingly
|
2420 |
|
|
if (animationCancelled) {
|
2421 |
|
|
applyAnimationClasses(element, options);
|
2422 |
|
|
applyAnimationStyles(element, options);
|
2423 |
|
|
}
|
2424 |
|
|
|
2425 |
|
|
// if the event changed from something like enter to leave then we do
|
2426 |
|
|
// it, otherwise if it's the same then the end result will be the same too
|
2427 |
|
|
if (animationCancelled || (isStructural && animationDetails.event !== event)) {
|
2428 |
|
|
options.domOperation();
|
2429 |
|
|
runner.end();
|
2430 |
|
|
}
|
2431 |
|
|
|
2432 |
|
|
// in the event that the element animation was not cancelled or a follow-up animation
|
2433 |
|
|
// isn't allowed to animate from here then we need to clear the state of the element
|
2434 |
|
|
// so that any future animations won't read the expired animation data.
|
2435 |
|
|
if (!isValidAnimation) {
|
2436 |
|
|
clearElementAnimationState(element);
|
2437 |
|
|
}
|
2438 |
|
|
|
2439 |
|
|
return;
|
2440 |
|
|
}
|
2441 |
|
|
|
2442 |
|
|
// this combined multiple class to addClass / removeClass into a setClass event
|
2443 |
|
|
// so long as a structural event did not take over the animation
|
2444 |
|
|
event = !animationDetails.structural && hasAnimationClasses(animationDetails.options, true)
|
2445 |
|
|
? 'setClass'
|
2446 |
|
|
: animationDetails.event;
|
2447 |
|
|
|
2448 |
|
|
markElementAnimationState(element, RUNNING_STATE);
|
2449 |
|
|
var realRunner = $$animation(element, event, animationDetails.options);
|
2450 |
|
|
|
2451 |
|
|
realRunner.done(function(status) {
|
2452 |
|
|
close(!status);
|
2453 |
|
|
var animationDetails = activeAnimationsLookup.get(node);
|
2454 |
|
|
if (animationDetails && animationDetails.counter === counter) {
|
2455 |
|
|
clearElementAnimationState(getDomNode(element));
|
2456 |
|
|
}
|
2457 |
|
|
notifyProgress(runner, event, 'close', {});
|
2458 |
|
|
});
|
2459 |
|
|
|
2460 |
|
|
// this will update the runner's flow-control events based on
|
2461 |
|
|
// the `realRunner` object.
|
2462 |
|
|
runner.setHost(realRunner);
|
2463 |
|
|
notifyProgress(runner, event, 'start', {});
|
2464 |
|
|
});
|
2465 |
|
|
|
2466 |
|
|
return runner;
|
2467 |
|
|
|
2468 |
|
|
function notifyProgress(runner, event, phase, data) {
|
2469 |
|
|
runInNextPostDigestOrNow(function() {
|
2470 |
|
|
var callbacks = findCallbacks(element, event);
|
2471 |
|
|
if (callbacks.length) {
|
2472 |
|
|
// do not optimize this call here to RAF because
|
2473 |
|
|
// we don't know how heavy the callback code here will
|
2474 |
|
|
// be and if this code is buffered then this can
|
2475 |
|
|
// lead to a performance regression.
|
2476 |
|
|
$$rAF(function() {
|
2477 |
|
|
forEach(callbacks, function(callback) {
|
2478 |
|
|
callback(element, phase, data);
|
2479 |
|
|
});
|
2480 |
|
|
});
|
2481 |
|
|
}
|
2482 |
|
|
});
|
2483 |
|
|
runner.progress(event, phase, data);
|
2484 |
|
|
}
|
2485 |
|
|
|
2486 |
|
|
function close(reject) { // jshint ignore:line
|
2487 |
|
|
clearGeneratedClasses(element, options);
|
2488 |
|
|
applyAnimationClasses(element, options);
|
2489 |
|
|
applyAnimationStyles(element, options);
|
2490 |
|
|
options.domOperation();
|
2491 |
|
|
runner.complete(!reject);
|
2492 |
|
|
}
|
2493 |
|
|
}
|
2494 |
|
|
|
2495 |
|
|
function closeChildAnimations(element) {
|
2496 |
|
|
var node = getDomNode(element);
|
2497 |
|
|
var children = node.querySelectorAll('[' + NG_ANIMATE_ATTR_NAME + ']');
|
2498 |
|
|
forEach(children, function(child) {
|
2499 |
|
|
var state = parseInt(child.getAttribute(NG_ANIMATE_ATTR_NAME));
|
2500 |
|
|
var animationDetails = activeAnimationsLookup.get(child);
|
2501 |
|
|
switch (state) {
|
2502 |
|
|
case RUNNING_STATE:
|
2503 |
|
|
animationDetails.runner.end();
|
2504 |
|
|
/* falls through */
|
2505 |
|
|
case PRE_DIGEST_STATE:
|
2506 |
|
|
if (animationDetails) {
|
2507 |
|
|
activeAnimationsLookup.remove(child);
|
2508 |
|
|
}
|
2509 |
|
|
break;
|
2510 |
|
|
}
|
2511 |
|
|
});
|
2512 |
|
|
}
|
2513 |
|
|
|
2514 |
|
|
function clearElementAnimationState(element) {
|
2515 |
|
|
var node = getDomNode(element);
|
2516 |
|
|
node.removeAttribute(NG_ANIMATE_ATTR_NAME);
|
2517 |
|
|
activeAnimationsLookup.remove(node);
|
2518 |
|
|
}
|
2519 |
|
|
|
2520 |
|
|
function isMatchingElement(nodeOrElmA, nodeOrElmB) {
|
2521 |
|
|
return getDomNode(nodeOrElmA) === getDomNode(nodeOrElmB);
|
2522 |
|
|
}
|
2523 |
|
|
|
2524 |
|
|
function areAnimationsAllowed(element, parentElement, event) {
|
2525 |
|
|
var bodyElement = jqLite($document[0].body);
|
2526 |
|
|
var bodyElementDetected = isMatchingElement(element, bodyElement) || element[0].nodeName === 'HTML';
|
2527 |
|
|
var rootElementDetected = isMatchingElement(element, $rootElement);
|
2528 |
|
|
var parentAnimationDetected = false;
|
2529 |
|
|
var animateChildren;
|
2530 |
|
|
|
2531 |
|
|
var parentHost = element.data(NG_ANIMATE_PIN_DATA);
|
2532 |
|
|
if (parentHost) {
|
2533 |
|
|
parentElement = parentHost;
|
2534 |
|
|
}
|
2535 |
|
|
|
2536 |
|
|
while (parentElement && parentElement.length) {
|
2537 |
|
|
if (!rootElementDetected) {
|
2538 |
|
|
// angular doesn't want to attempt to animate elements outside of the application
|
2539 |
|
|
// therefore we need to ensure that the rootElement is an ancestor of the current element
|
2540 |
|
|
rootElementDetected = isMatchingElement(parentElement, $rootElement);
|
2541 |
|
|
}
|
2542 |
|
|
|
2543 |
|
|
var parentNode = parentElement[0];
|
2544 |
|
|
if (parentNode.nodeType !== ELEMENT_NODE) {
|
2545 |
|
|
// no point in inspecting the #document element
|
2546 |
|
|
break;
|
2547 |
|
|
}
|
2548 |
|
|
|
2549 |
|
|
var details = activeAnimationsLookup.get(parentNode) || {};
|
2550 |
|
|
// either an enter, leave or move animation will commence
|
2551 |
|
|
// therefore we can't allow any animations to take place
|
2552 |
|
|
// but if a parent animation is class-based then that's ok
|
2553 |
|
|
if (!parentAnimationDetected) {
|
2554 |
|
|
parentAnimationDetected = details.structural || disabledElementsLookup.get(parentNode);
|
2555 |
|
|
}
|
2556 |
|
|
|
2557 |
|
|
if (isUndefined(animateChildren) || animateChildren === true) {
|
2558 |
|
|
var value = parentElement.data(NG_ANIMATE_CHILDREN_DATA);
|
2559 |
|
|
if (isDefined(value)) {
|
2560 |
|
|
animateChildren = value;
|
2561 |
|
|
}
|
2562 |
|
|
}
|
2563 |
|
|
|
2564 |
|
|
// there is no need to continue traversing at this point
|
2565 |
|
|
if (parentAnimationDetected && animateChildren === false) break;
|
2566 |
|
|
|
2567 |
|
|
if (!rootElementDetected) {
|
2568 |
|
|
// angular doesn't want to attempt to animate elements outside of the application
|
2569 |
|
|
// therefore we need to ensure that the rootElement is an ancestor of the current element
|
2570 |
|
|
rootElementDetected = isMatchingElement(parentElement, $rootElement);
|
2571 |
|
|
if (!rootElementDetected) {
|
2572 |
|
|
parentHost = parentElement.data(NG_ANIMATE_PIN_DATA);
|
2573 |
|
|
if (parentHost) {
|
2574 |
|
|
parentElement = parentHost;
|
2575 |
|
|
}
|
2576 |
|
|
}
|
2577 |
|
|
}
|
2578 |
|
|
|
2579 |
|
|
if (!bodyElementDetected) {
|
2580 |
|
|
// we also need to ensure that the element is or will be apart of the body element
|
2581 |
|
|
// otherwise it is pointless to even issue an animation to be rendered
|
2582 |
|
|
bodyElementDetected = isMatchingElement(parentElement, bodyElement);
|
2583 |
|
|
}
|
2584 |
|
|
|
2585 |
|
|
parentElement = parentElement.parent();
|
2586 |
|
|
}
|
2587 |
|
|
|
2588 |
|
|
var allowAnimation = !parentAnimationDetected || animateChildren;
|
2589 |
|
|
return allowAnimation && rootElementDetected && bodyElementDetected;
|
2590 |
|
|
}
|
2591 |
|
|
|
2592 |
|
|
function markElementAnimationState(element, state, details) {
|
2593 |
|
|
details = details || {};
|
2594 |
|
|
details.state = state;
|
2595 |
|
|
|
2596 |
|
|
var node = getDomNode(element);
|
2597 |
|
|
node.setAttribute(NG_ANIMATE_ATTR_NAME, state);
|
2598 |
|
|
|
2599 |
|
|
var oldValue = activeAnimationsLookup.get(node);
|
2600 |
|
|
var newValue = oldValue
|
2601 |
|
|
? extend(oldValue, details)
|
2602 |
|
|
: details;
|
2603 |
|
|
activeAnimationsLookup.put(node, newValue);
|
2604 |
|
|
}
|
2605 |
|
|
}];
|
2606 |
|
|
}];
|
2607 |
|
|
|
2608 |
|
|
var $$AnimateAsyncRunFactory = ['$$rAF', function($$rAF) {
|
2609 |
|
|
var waitQueue = [];
|
2610 |
|
|
|
2611 |
|
|
function waitForTick(fn) {
|
2612 |
|
|
waitQueue.push(fn);
|
2613 |
|
|
if (waitQueue.length > 1) return;
|
2614 |
|
|
$$rAF(function() {
|
2615 |
|
|
for (var i = 0; i < waitQueue.length; i++) {
|
2616 |
|
|
waitQueue[i]();
|
2617 |
|
|
}
|
2618 |
|
|
waitQueue = [];
|
2619 |
|
|
});
|
2620 |
|
|
}
|
2621 |
|
|
|
2622 |
|
|
return function() {
|
2623 |
|
|
var passed = false;
|
2624 |
|
|
waitForTick(function() {
|
2625 |
|
|
passed = true;
|
2626 |
|
|
});
|
2627 |
|
|
return function(callback) {
|
2628 |
|
|
passed ? callback() : waitForTick(callback);
|
2629 |
|
|
};
|
2630 |
|
|
};
|
2631 |
|
|
}];
|
2632 |
|
|
|
2633 |
|
|
var $$AnimateRunnerFactory = ['$q', '$sniffer', '$$animateAsyncRun',
|
2634 |
|
|
function($q, $sniffer, $$animateAsyncRun) {
|
2635 |
|
|
|
2636 |
|
|
var INITIAL_STATE = 0;
|
2637 |
|
|
var DONE_PENDING_STATE = 1;
|
2638 |
|
|
var DONE_COMPLETE_STATE = 2;
|
2639 |
|
|
|
2640 |
|
|
AnimateRunner.chain = function(chain, callback) {
|
2641 |
|
|
var index = 0;
|
2642 |
|
|
|
2643 |
|
|
next();
|
2644 |
|
|
function next() {
|
2645 |
|
|
if (index === chain.length) {
|
2646 |
|
|
callback(true);
|
2647 |
|
|
return;
|
2648 |
|
|
}
|
2649 |
|
|
|
2650 |
|
|
chain[index](function(response) {
|
2651 |
|
|
if (response === false) {
|
2652 |
|
|
callback(false);
|
2653 |
|
|
return;
|
2654 |
|
|
}
|
2655 |
|
|
index++;
|
2656 |
|
|
next();
|
2657 |
|
|
});
|
2658 |
|
|
}
|
2659 |
|
|
};
|
2660 |
|
|
|
2661 |
|
|
AnimateRunner.all = function(runners, callback) {
|
2662 |
|
|
var count = 0;
|
2663 |
|
|
var status = true;
|
2664 |
|
|
forEach(runners, function(runner) {
|
2665 |
|
|
runner.done(onProgress);
|
2666 |
|
|
});
|
2667 |
|
|
|
2668 |
|
|
function onProgress(response) {
|
2669 |
|
|
status = status && response;
|
2670 |
|
|
if (++count === runners.length) {
|
2671 |
|
|
callback(status);
|
2672 |
|
|
}
|
2673 |
|
|
}
|
2674 |
|
|
};
|
2675 |
|
|
|
2676 |
|
|
function AnimateRunner(host) {
|
2677 |
|
|
this.setHost(host);
|
2678 |
|
|
|
2679 |
|
|
this._doneCallbacks = [];
|
2680 |
|
|
this._runInAnimationFrame = $$animateAsyncRun();
|
2681 |
|
|
this._state = 0;
|
2682 |
|
|
}
|
2683 |
|
|
|
2684 |
|
|
AnimateRunner.prototype = {
|
2685 |
|
|
setHost: function(host) {
|
2686 |
|
|
this.host = host || {};
|
2687 |
|
|
},
|
2688 |
|
|
|
2689 |
|
|
done: function(fn) {
|
2690 |
|
|
if (this._state === DONE_COMPLETE_STATE) {
|
2691 |
|
|
fn();
|
2692 |
|
|
} else {
|
2693 |
|
|
this._doneCallbacks.push(fn);
|
2694 |
|
|
}
|
2695 |
|
|
},
|
2696 |
|
|
|
2697 |
|
|
progress: noop,
|
2698 |
|
|
|
2699 |
|
|
getPromise: function() {
|
2700 |
|
|
if (!this.promise) {
|
2701 |
|
|
var self = this;
|
2702 |
|
|
this.promise = $q(function(resolve, reject) {
|
2703 |
|
|
self.done(function(status) {
|
2704 |
|
|
status === false ? reject() : resolve();
|
2705 |
|
|
});
|
2706 |
|
|
});
|
2707 |
|
|
}
|
2708 |
|
|
return this.promise;
|
2709 |
|
|
},
|
2710 |
|
|
|
2711 |
|
|
then: function(resolveHandler, rejectHandler) {
|
2712 |
|
|
return this.getPromise().then(resolveHandler, rejectHandler);
|
2713 |
|
|
},
|
2714 |
|
|
|
2715 |
|
|
'catch': function(handler) {
|
2716 |
|
|
return this.getPromise()['catch'](handler);
|
2717 |
|
|
},
|
2718 |
|
|
|
2719 |
|
|
'finally': function(handler) {
|
2720 |
|
|
return this.getPromise()['finally'](handler);
|
2721 |
|
|
},
|
2722 |
|
|
|
2723 |
|
|
pause: function() {
|
2724 |
|
|
if (this.host.pause) {
|
2725 |
|
|
this.host.pause();
|
2726 |
|
|
}
|
2727 |
|
|
},
|
2728 |
|
|
|
2729 |
|
|
resume: function() {
|
2730 |
|
|
if (this.host.resume) {
|
2731 |
|
|
this.host.resume();
|
2732 |
|
|
}
|
2733 |
|
|
},
|
2734 |
|
|
|
2735 |
|
|
end: function() {
|
2736 |
|
|
if (this.host.end) {
|
2737 |
|
|
this.host.end();
|
2738 |
|
|
}
|
2739 |
|
|
this._resolve(true);
|
2740 |
|
|
},
|
2741 |
|
|
|
2742 |
|
|
cancel: function() {
|
2743 |
|
|
if (this.host.cancel) {
|
2744 |
|
|
this.host.cancel();
|
2745 |
|
|
}
|
2746 |
|
|
this._resolve(false);
|
2747 |
|
|
},
|
2748 |
|
|
|
2749 |
|
|
complete: function(response) {
|
2750 |
|
|
var self = this;
|
2751 |
|
|
if (self._state === INITIAL_STATE) {
|
2752 |
|
|
self._state = DONE_PENDING_STATE;
|
2753 |
|
|
self._runInAnimationFrame(function() {
|
2754 |
|
|
self._resolve(response);
|
2755 |
|
|
});
|
2756 |
|
|
}
|
2757 |
|
|
},
|
2758 |
|
|
|
2759 |
|
|
_resolve: function(response) {
|
2760 |
|
|
if (this._state !== DONE_COMPLETE_STATE) {
|
2761 |
|
|
forEach(this._doneCallbacks, function(fn) {
|
2762 |
|
|
fn(response);
|
2763 |
|
|
});
|
2764 |
|
|
this._doneCallbacks.length = 0;
|
2765 |
|
|
this._state = DONE_COMPLETE_STATE;
|
2766 |
|
|
}
|
2767 |
|
|
}
|
2768 |
|
|
};
|
2769 |
|
|
|
2770 |
|
|
return AnimateRunner;
|
2771 |
|
|
}];
|
2772 |
|
|
|
2773 |
|
|
var $$AnimationProvider = ['$animateProvider', function($animateProvider) {
|
2774 |
|
|
var NG_ANIMATE_REF_ATTR = 'ng-animate-ref';
|
2775 |
|
|
|
2776 |
|
|
var drivers = this.drivers = [];
|
2777 |
|
|
|
2778 |
|
|
var RUNNER_STORAGE_KEY = '$$animationRunner';
|
2779 |
|
|
|
2780 |
|
|
function setRunner(element, runner) {
|
2781 |
|
|
element.data(RUNNER_STORAGE_KEY, runner);
|
2782 |
|
|
}
|
2783 |
|
|
|
2784 |
|
|
function removeRunner(element) {
|
2785 |
|
|
element.removeData(RUNNER_STORAGE_KEY);
|
2786 |
|
|
}
|
2787 |
|
|
|
2788 |
|
|
function getRunner(element) {
|
2789 |
|
|
return element.data(RUNNER_STORAGE_KEY);
|
2790 |
|
|
}
|
2791 |
|
|
|
2792 |
|
|
this.$get = ['$$jqLite', '$rootScope', '$injector', '$$AnimateRunner', '$$HashMap', '$$rAFScheduler',
|
2793 |
|
|
function($$jqLite, $rootScope, $injector, $$AnimateRunner, $$HashMap, $$rAFScheduler) {
|
2794 |
|
|
|
2795 |
|
|
var animationQueue = [];
|
2796 |
|
|
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
|
2797 |
|
|
|
2798 |
|
|
function sortAnimations(animations) {
|
2799 |
|
|
var tree = { children: [] };
|
2800 |
|
|
var i, lookup = new $$HashMap();
|
2801 |
|
|
|
2802 |
|
|
// this is done first beforehand so that the hashmap
|
2803 |
|
|
// is filled with a list of the elements that will be animated
|
2804 |
|
|
for (i = 0; i < animations.length; i++) {
|
2805 |
|
|
var animation = animations[i];
|
2806 |
|
|
lookup.put(animation.domNode, animations[i] = {
|
2807 |
|
|
domNode: animation.domNode,
|
2808 |
|
|
fn: animation.fn,
|
2809 |
|
|
children: []
|
2810 |
|
|
});
|
2811 |
|
|
}
|
2812 |
|
|
|
2813 |
|
|
for (i = 0; i < animations.length; i++) {
|
2814 |
|
|
processNode(animations[i]);
|
2815 |
|
|
}
|
2816 |
|
|
|
2817 |
|
|
return flatten(tree);
|
2818 |
|
|
|
2819 |
|
|
function processNode(entry) {
|
2820 |
|
|
if (entry.processed) return entry;
|
2821 |
|
|
entry.processed = true;
|
2822 |
|
|
|
2823 |
|
|
var elementNode = entry.domNode;
|
2824 |
|
|
var parentNode = elementNode.parentNode;
|
2825 |
|
|
lookup.put(elementNode, entry);
|
2826 |
|
|
|
2827 |
|
|
var parentEntry;
|
2828 |
|
|
while (parentNode) {
|
2829 |
|
|
parentEntry = lookup.get(parentNode);
|
2830 |
|
|
if (parentEntry) {
|
2831 |
|
|
if (!parentEntry.processed) {
|
2832 |
|
|
parentEntry = processNode(parentEntry);
|
2833 |
|
|
}
|
2834 |
|
|
break;
|
2835 |
|
|
}
|
2836 |
|
|
parentNode = parentNode.parentNode;
|
2837 |
|
|
}
|
2838 |
|
|
|
2839 |
|
|
(parentEntry || tree).children.push(entry);
|
2840 |
|
|
return entry;
|
2841 |
|
|
}
|
2842 |
|
|
|
2843 |
|
|
function flatten(tree) {
|
2844 |
|
|
var result = [];
|
2845 |
|
|
var queue = [];
|
2846 |
|
|
var i;
|
2847 |
|
|
|
2848 |
|
|
for (i = 0; i < tree.children.length; i++) {
|
2849 |
|
|
queue.push(tree.children[i]);
|
2850 |
|
|
}
|
2851 |
|
|
|
2852 |
|
|
var remainingLevelEntries = queue.length;
|
2853 |
|
|
var nextLevelEntries = 0;
|
2854 |
|
|
var row = [];
|
2855 |
|
|
|
2856 |
|
|
for (i = 0; i < queue.length; i++) {
|
2857 |
|
|
var entry = queue[i];
|
2858 |
|
|
if (remainingLevelEntries <= 0) {
|
2859 |
|
|
remainingLevelEntries = nextLevelEntries;
|
2860 |
|
|
nextLevelEntries = 0;
|
2861 |
|
|
result.push(row);
|
2862 |
|
|
row = [];
|
2863 |
|
|
}
|
2864 |
|
|
row.push(entry.fn);
|
2865 |
|
|
entry.children.forEach(function(childEntry) {
|
2866 |
|
|
nextLevelEntries++;
|
2867 |
|
|
queue.push(childEntry);
|
2868 |
|
|
});
|
2869 |
|
|
remainingLevelEntries--;
|
2870 |
|
|
}
|
2871 |
|
|
|
2872 |
|
|
if (row.length) {
|
2873 |
|
|
result.push(row);
|
2874 |
|
|
}
|
2875 |
|
|
|
2876 |
|
|
return result;
|
2877 |
|
|
}
|
2878 |
|
|
}
|
2879 |
|
|
|
2880 |
|
|
// TODO(matsko): document the signature in a better way
|
2881 |
|
|
return function(element, event, options) {
|
2882 |
|
|
options = prepareAnimationOptions(options);
|
2883 |
|
|
var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0;
|
2884 |
|
|
|
2885 |
|
|
// there is no animation at the current moment, however
|
2886 |
|
|
// these runner methods will get later updated with the
|
2887 |
|
|
// methods leading into the driver's end/cancel methods
|
2888 |
|
|
// for now they just stop the animation from starting
|
2889 |
|
|
var runner = new $$AnimateRunner({
|
2890 |
|
|
end: function() { close(); },
|
2891 |
|
|
cancel: function() { close(true); }
|
2892 |
|
|
});
|
2893 |
|
|
|
2894 |
|
|
if (!drivers.length) {
|
2895 |
|
|
close();
|
2896 |
|
|
return runner;
|
2897 |
|
|
}
|
2898 |
|
|
|
2899 |
|
|
setRunner(element, runner);
|
2900 |
|
|
|
2901 |
|
|
var classes = mergeClasses(element.attr('class'), mergeClasses(options.addClass, options.removeClass));
|
2902 |
|
|
var tempClasses = options.tempClasses;
|
2903 |
|
|
if (tempClasses) {
|
2904 |
|
|
classes += ' ' + tempClasses;
|
2905 |
|
|
options.tempClasses = null;
|
2906 |
|
|
}
|
2907 |
|
|
|
2908 |
|
|
animationQueue.push({
|
2909 |
|
|
// this data is used by the postDigest code and passed into
|
2910 |
|
|
// the driver step function
|
2911 |
|
|
element: element,
|
2912 |
|
|
classes: classes,
|
2913 |
|
|
event: event,
|
2914 |
|
|
structural: isStructural,
|
2915 |
|
|
options: options,
|
2916 |
|
|
beforeStart: beforeStart,
|
2917 |
|
|
close: close
|
2918 |
|
|
});
|
2919 |
|
|
|
2920 |
|
|
element.on('$destroy', handleDestroyedElement);
|
2921 |
|
|
|
2922 |
|
|
// we only want there to be one function called within the post digest
|
2923 |
|
|
// block. This way we can group animations for all the animations that
|
2924 |
|
|
// were apart of the same postDigest flush call.
|
2925 |
|
|
if (animationQueue.length > 1) return runner;
|
2926 |
|
|
|
2927 |
|
|
$rootScope.$$postDigest(function() {
|
2928 |
|
|
var animations = [];
|
2929 |
|
|
forEach(animationQueue, function(entry) {
|
2930 |
|
|
// the element was destroyed early on which removed the runner
|
2931 |
|
|
// form its storage. This means we can't animate this element
|
2932 |
|
|
// at all and it already has been closed due to destruction.
|
2933 |
|
|
if (getRunner(entry.element)) {
|
2934 |
|
|
animations.push(entry);
|
2935 |
|
|
} else {
|
2936 |
|
|
entry.close();
|
2937 |
|
|
}
|
2938 |
|
|
});
|
2939 |
|
|
|
2940 |
|
|
// now any future animations will be in another postDigest
|
2941 |
|
|
animationQueue.length = 0;
|
2942 |
|
|
|
2943 |
|
|
var groupedAnimations = groupAnimations(animations);
|
2944 |
|
|
var toBeSortedAnimations = [];
|
2945 |
|
|
|
2946 |
|
|
forEach(groupedAnimations, function(animationEntry) {
|
2947 |
|
|
toBeSortedAnimations.push({
|
2948 |
|
|
domNode: getDomNode(animationEntry.from ? animationEntry.from.element : animationEntry.element),
|
2949 |
|
|
fn: function triggerAnimationStart() {
|
2950 |
|
|
// it's important that we apply the `ng-animate` CSS class and the
|
2951 |
|
|
// temporary classes before we do any driver invoking since these
|
2952 |
|
|
// CSS classes may be required for proper CSS detection.
|
2953 |
|
|
animationEntry.beforeStart();
|
2954 |
|
|
|
2955 |
|
|
var startAnimationFn, closeFn = animationEntry.close;
|
2956 |
|
|
|
2957 |
|
|
// in the event that the element was removed before the digest runs or
|
2958 |
|
|
// during the RAF sequencing then we should not trigger the animation.
|
2959 |
|
|
var targetElement = animationEntry.anchors
|
2960 |
|
|
? (animationEntry.from.element || animationEntry.to.element)
|
2961 |
|
|
: animationEntry.element;
|
2962 |
|
|
|
2963 |
|
|
if (getRunner(targetElement)) {
|
2964 |
|
|
var operation = invokeFirstDriver(animationEntry);
|
2965 |
|
|
if (operation) {
|
2966 |
|
|
startAnimationFn = operation.start;
|
2967 |
|
|
}
|
2968 |
|
|
}
|
2969 |
|
|
|
2970 |
|
|
if (!startAnimationFn) {
|
2971 |
|
|
closeFn();
|
2972 |
|
|
} else {
|
2973 |
|
|
var animationRunner = startAnimationFn();
|
2974 |
|
|
animationRunner.done(function(status) {
|
2975 |
|
|
closeFn(!status);
|
2976 |
|
|
});
|
2977 |
|
|
updateAnimationRunners(animationEntry, animationRunner);
|
2978 |
|
|
}
|
2979 |
|
|
}
|
2980 |
|
|
});
|
2981 |
|
|
});
|
2982 |
|
|
|
2983 |
|
|
// we need to sort each of the animations in order of parent to child
|
2984 |
|
|
// relationships. This ensures that the child classes are applied at the
|
2985 |
|
|
// right time.
|
2986 |
|
|
$$rAFScheduler(sortAnimations(toBeSortedAnimations));
|
2987 |
|
|
});
|
2988 |
|
|
|
2989 |
|
|
return runner;
|
2990 |
|
|
|
2991 |
|
|
// TODO(matsko): change to reference nodes
|
2992 |
|
|
function getAnchorNodes(node) {
|
2993 |
|
|
var SELECTOR = '[' + NG_ANIMATE_REF_ATTR + ']';
|
2994 |
|
|
var items = node.hasAttribute(NG_ANIMATE_REF_ATTR)
|
2995 |
|
|
? [node]
|
2996 |
|
|
: node.querySelectorAll(SELECTOR);
|
2997 |
|
|
var anchors = [];
|
2998 |
|
|
forEach(items, function(node) {
|
2999 |
|
|
var attr = node.getAttribute(NG_ANIMATE_REF_ATTR);
|
3000 |
|
|
if (attr && attr.length) {
|
3001 |
|
|
anchors.push(node);
|
3002 |
|
|
}
|
3003 |
|
|
});
|
3004 |
|
|
return anchors;
|
3005 |
|
|
}
|
3006 |
|
|
|
3007 |
|
|
function groupAnimations(animations) {
|
3008 |
|
|
var preparedAnimations = [];
|
3009 |
|
|
var refLookup = {};
|
3010 |
|
|
forEach(animations, function(animation, index) {
|
3011 |
|
|
var element = animation.element;
|
3012 |
|
|
var node = getDomNode(element);
|
3013 |
|
|
var event = animation.event;
|
3014 |
|
|
var enterOrMove = ['enter', 'move'].indexOf(event) >= 0;
|
3015 |
|
|
var anchorNodes = animation.structural ? getAnchorNodes(node) : [];
|
3016 |
|
|
|
3017 |
|
|
if (anchorNodes.length) {
|
3018 |
|
|
var direction = enterOrMove ? 'to' : 'from';
|
3019 |
|
|
|
3020 |
|
|
forEach(anchorNodes, function(anchor) {
|
3021 |
|
|
var key = anchor.getAttribute(NG_ANIMATE_REF_ATTR);
|
3022 |
|
|
refLookup[key] = refLookup[key] || {};
|
3023 |
|
|
refLookup[key][direction] = {
|
3024 |
|
|
animationID: index,
|
3025 |
|
|
element: jqLite(anchor)
|
3026 |
|
|
};
|
3027 |
|
|
});
|
3028 |
|
|
} else {
|
3029 |
|
|
preparedAnimations.push(animation);
|
3030 |
|
|
}
|
3031 |
|
|
});
|
3032 |
|
|
|
3033 |
|
|
var usedIndicesLookup = {};
|
3034 |
|
|
var anchorGroups = {};
|
3035 |
|
|
forEach(refLookup, function(operations, key) {
|
3036 |
|
|
var from = operations.from;
|
3037 |
|
|
var to = operations.to;
|
3038 |
|
|
|
3039 |
|
|
if (!from || !to) {
|
3040 |
|
|
// only one of these is set therefore we can't have an
|
3041 |
|
|
// anchor animation since all three pieces are required
|
3042 |
|
|
var index = from ? from.animationID : to.animationID;
|
3043 |
|
|
var indexKey = index.toString();
|
3044 |
|
|
if (!usedIndicesLookup[indexKey]) {
|
3045 |
|
|
usedIndicesLookup[indexKey] = true;
|
3046 |
|
|
preparedAnimations.push(animations[index]);
|
3047 |
|
|
}
|
3048 |
|
|
return;
|
3049 |
|
|
}
|
3050 |
|
|
|
3051 |
|
|
var fromAnimation = animations[from.animationID];
|
3052 |
|
|
var toAnimation = animations[to.animationID];
|
3053 |
|
|
var lookupKey = from.animationID.toString();
|
3054 |
|
|
if (!anchorGroups[lookupKey]) {
|
3055 |
|
|
var group = anchorGroups[lookupKey] = {
|
3056 |
|
|
structural: true,
|
3057 |
|
|
beforeStart: function() {
|
3058 |
|
|
fromAnimation.beforeStart();
|
3059 |
|
|
toAnimation.beforeStart();
|
3060 |
|
|
},
|
3061 |
|
|
close: function() {
|
3062 |
|
|
fromAnimation.close();
|
3063 |
|
|
toAnimation.close();
|
3064 |
|
|
},
|
3065 |
|
|
classes: cssClassesIntersection(fromAnimation.classes, toAnimation.classes),
|
3066 |
|
|
from: fromAnimation,
|
3067 |
|
|
to: toAnimation,
|
3068 |
|
|
anchors: [] // TODO(matsko): change to reference nodes
|
3069 |
|
|
};
|
3070 |
|
|
|
3071 |
|
|
// the anchor animations require that the from and to elements both have at least
|
3072 |
|
|
// one shared CSS class which effictively marries the two elements together to use
|
3073 |
|
|
// the same animation driver and to properly sequence the anchor animation.
|
3074 |
|
|
if (group.classes.length) {
|
3075 |
|
|
preparedAnimations.push(group);
|
3076 |
|
|
} else {
|
3077 |
|
|
preparedAnimations.push(fromAnimation);
|
3078 |
|
|
preparedAnimations.push(toAnimation);
|
3079 |
|
|
}
|
3080 |
|
|
}
|
3081 |
|
|
|
3082 |
|
|
anchorGroups[lookupKey].anchors.push({
|
3083 |
|
|
'out': from.element, 'in': to.element
|
3084 |
|
|
});
|
3085 |
|
|
});
|
3086 |
|
|
|
3087 |
|
|
return preparedAnimations;
|
3088 |
|
|
}
|
3089 |
|
|
|
3090 |
|
|
function cssClassesIntersection(a,b) {
|
3091 |
|
|
a = a.split(' ');
|
3092 |
|
|
b = b.split(' ');
|
3093 |
|
|
var matches = [];
|
3094 |
|
|
|
3095 |
|
|
for (var i = 0; i < a.length; i++) {
|
3096 |
|
|
var aa = a[i];
|
3097 |
|
|
if (aa.substring(0,3) === 'ng-') continue;
|
3098 |
|
|
|
3099 |
|
|
for (var j = 0; j < b.length; j++) {
|
3100 |
|
|
if (aa === b[j]) {
|
3101 |
|
|
matches.push(aa);
|
3102 |
|
|
break;
|
3103 |
|
|
}
|
3104 |
|
|
}
|
3105 |
|
|
}
|
3106 |
|
|
|
3107 |
|
|
return matches.join(' ');
|
3108 |
|
|
}
|
3109 |
|
|
|
3110 |
|
|
function invokeFirstDriver(animationDetails) {
|
3111 |
|
|
// we loop in reverse order since the more general drivers (like CSS and JS)
|
3112 |
|
|
// may attempt more elements, but custom drivers are more particular
|
3113 |
|
|
for (var i = drivers.length - 1; i >= 0; i--) {
|
3114 |
|
|
var driverName = drivers[i];
|
3115 |
|
|
if (!$injector.has(driverName)) continue; // TODO(matsko): remove this check
|
3116 |
|
|
|
3117 |
|
|
var factory = $injector.get(driverName);
|
3118 |
|
|
var driver = factory(animationDetails);
|
3119 |
|
|
if (driver) {
|
3120 |
|
|
return driver;
|
3121 |
|
|
}
|
3122 |
|
|
}
|
3123 |
|
|
}
|
3124 |
|
|
|
3125 |
|
|
function beforeStart() {
|
3126 |
|
|
element.addClass(NG_ANIMATE_CLASSNAME);
|
3127 |
|
|
if (tempClasses) {
|
3128 |
|
|
$$jqLite.addClass(element, tempClasses);
|
3129 |
|
|
}
|
3130 |
|
|
}
|
3131 |
|
|
|
3132 |
|
|
function updateAnimationRunners(animation, newRunner) {
|
3133 |
|
|
if (animation.from && animation.to) {
|
3134 |
|
|
update(animation.from.element);
|
3135 |
|
|
update(animation.to.element);
|
3136 |
|
|
} else {
|
3137 |
|
|
update(animation.element);
|
3138 |
|
|
}
|
3139 |
|
|
|
3140 |
|
|
function update(element) {
|
3141 |
|
|
getRunner(element).setHost(newRunner);
|
3142 |
|
|
}
|
3143 |
|
|
}
|
3144 |
|
|
|
3145 |
|
|
function handleDestroyedElement() {
|
3146 |
|
|
var runner = getRunner(element);
|
3147 |
|
|
if (runner && (event !== 'leave' || !options.$$domOperationFired)) {
|
3148 |
|
|
runner.end();
|
3149 |
|
|
}
|
3150 |
|
|
}
|
3151 |
|
|
|
3152 |
|
|
function close(rejected) { // jshint ignore:line
|
3153 |
|
|
element.off('$destroy', handleDestroyedElement);
|
3154 |
|
|
removeRunner(element);
|
3155 |
|
|
|
3156 |
|
|
applyAnimationClasses(element, options);
|
3157 |
|
|
applyAnimationStyles(element, options);
|
3158 |
|
|
options.domOperation();
|
3159 |
|
|
|
3160 |
|
|
if (tempClasses) {
|
3161 |
|
|
$$jqLite.removeClass(element, tempClasses);
|
3162 |
|
|
}
|
3163 |
|
|
|
3164 |
|
|
element.removeClass(NG_ANIMATE_CLASSNAME);
|
3165 |
|
|
runner.complete(!rejected);
|
3166 |
|
|
}
|
3167 |
|
|
};
|
3168 |
|
|
}];
|
3169 |
|
|
}];
|
3170 |
|
|
|
3171 |
|
|
/* global angularAnimateModule: true,
|
3172 |
|
|
|
3173 |
|
|
$$AnimateAsyncRunFactory,
|
3174 |
|
|
$$rAFSchedulerFactory,
|
3175 |
|
|
$$AnimateChildrenDirective,
|
3176 |
|
|
$$AnimateRunnerFactory,
|
3177 |
|
|
$$AnimateQueueProvider,
|
3178 |
|
|
$$AnimationProvider,
|
3179 |
|
|
$AnimateCssProvider,
|
3180 |
|
|
$$AnimateCssDriverProvider,
|
3181 |
|
|
$$AnimateJsProvider,
|
3182 |
|
|
$$AnimateJsDriverProvider,
|
3183 |
|
|
*/
|
3184 |
|
|
|
3185 |
|
|
/**
|
3186 |
|
|
* @ngdoc module
|
3187 |
|
|
* @name ngAnimate
|
3188 |
|
|
* @description
|
3189 |
|
|
*
|
3190 |
|
|
* The `ngAnimate` module provides support for CSS-based animations (keyframes and transitions) as well as JavaScript-based animations via
|
3191 |
|
|
* callback hooks. Animations are not enabled by default, however, by including `ngAnimate` the animation hooks are enabled for an Angular app.
|
3192 |
|
|
*
|
3193 |
|
|
* <div doc-module-components="ngAnimate"></div>
|
3194 |
|
|
*
|
3195 |
|
|
* # Usage
|
3196 |
|
|
* Simply put, there are two ways to make use of animations when ngAnimate is used: by using **CSS** and **JavaScript**. The former works purely based
|
3197 |
|
|
* using CSS (by using matching CSS selectors/styles) and the latter triggers animations that are registered via `module.animation()`. For
|
3198 |
|
|
* both CSS and JS animations the sole requirement is to have a matching `CSS class` that exists both in the registered animation and within
|
3199 |
|
|
* the HTML element that the animation will be triggered on.
|
3200 |
|
|
*
|
3201 |
|
|
* ## Directive Support
|
3202 |
|
|
* The following directives are "animation aware":
|
3203 |
|
|
*
|
3204 |
|
|
* | Directive | Supported Animations |
|
3205 |
|
|
* |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
|
3206 |
|
|
* | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move |
|
3207 |
|
|
* | {@link ngRoute.directive:ngView#animations ngView} | enter and leave |
|
3208 |
|
|
* | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave |
|
3209 |
|
|
* | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave |
|
3210 |
|
|
* | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
|
3211 |
|
|
* | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
|
3212 |
|
|
* | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
|
3213 |
|
|
* | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
|
3214 |
|
|
* | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
|
3215 |
|
|
* | {@link module:ngMessages#animations ngMessage} | enter and leave |
|
3216 |
|
|
*
|
3217 |
|
|
* (More information can be found by visiting each the documentation associated with each directive.)
|
3218 |
|
|
*
|
3219 |
|
|
* ## CSS-based Animations
|
3220 |
|
|
*
|
3221 |
|
|
* CSS-based animations with ngAnimate are unique since they require no JavaScript code at all. By using a CSS class that we reference between our HTML
|
3222 |
|
|
* and CSS code we can create an animation that will be picked up by Angular when an the underlying directive performs an operation.
|
3223 |
|
|
*
|
3224 |
|
|
* The example below shows how an `enter` animation can be made possible on an element using `ng-if`:
|
3225 |
|
|
*
|
3226 |
|
|
* ```html
|
3227 |
|
|
* <div ng-if="bool" class="fade">
|
3228 |
|
|
* Fade me in out
|
3229 |
|
|
* </div>
|
3230 |
|
|
* <button ng-click="bool=true">Fade In!</button>
|
3231 |
|
|
* <button ng-click="bool=false">Fade Out!</button>
|
3232 |
|
|
* ```
|
3233 |
|
|
*
|
3234 |
|
|
* Notice the CSS class **fade**? We can now create the CSS transition code that references this class:
|
3235 |
|
|
*
|
3236 |
|
|
* ```css
|
3237 |
|
|
* /* The starting CSS styles for the enter animation */
|
3238 |
|
|
* .fade.ng-enter {
|
3239 |
|
|
* transition:0.5s linear all;
|
3240 |
|
|
* opacity:0;
|
3241 |
|
|
* }
|
3242 |
|
|
*
|
3243 |
|
|
* /* The finishing CSS styles for the enter animation */
|
3244 |
|
|
* .fade.ng-enter.ng-enter-active {
|
3245 |
|
|
* opacity:1;
|
3246 |
|
|
* }
|
3247 |
|
|
* ```
|
3248 |
|
|
*
|
3249 |
|
|
* The key thing to remember here is that, depending on the animation event (which each of the directives above trigger depending on what's going on) two
|
3250 |
|
|
* generated CSS classes will be applied to the element; in the example above we have `.ng-enter` and `.ng-enter-active`. For CSS transitions, the transition
|
3251 |
|
|
* code **must** be defined within the starting CSS class (in this case `.ng-enter`). The destination class is what the transition will animate towards.
|
3252 |
|
|
*
|
3253 |
|
|
* If for example we wanted to create animations for `leave` and `move` (ngRepeat triggers move) then we can do so using the same CSS naming conventions:
|
3254 |
|
|
*
|
3255 |
|
|
* ```css
|
3256 |
|
|
* /* now the element will fade out before it is removed from the DOM */
|
3257 |
|
|
* .fade.ng-leave {
|
3258 |
|
|
* transition:0.5s linear all;
|
3259 |
|
|
* opacity:1;
|
3260 |
|
|
* }
|
3261 |
|
|
* .fade.ng-leave.ng-leave-active {
|
3262 |
|
|
* opacity:0;
|
3263 |
|
|
* }
|
3264 |
|
|
* ```
|
3265 |
|
|
*
|
3266 |
|
|
* We can also make use of **CSS Keyframes** by referencing the keyframe animation within the starting CSS class:
|
3267 |
|
|
*
|
3268 |
|
|
* ```css
|
3269 |
|
|
* /* there is no need to define anything inside of the destination
|
3270 |
|
|
* CSS class since the keyframe will take charge of the animation */
|
3271 |
|
|
* .fade.ng-leave {
|
3272 |
|
|
* animation: my_fade_animation 0.5s linear;
|
3273 |
|
|
* -webkit-animation: my_fade_animation 0.5s linear;
|
3274 |
|
|
* }
|
3275 |
|
|
*
|
3276 |
|
|
* @keyframes my_fade_animation {
|
3277 |
|
|
* from { opacity:1; }
|
3278 |
|
|
* to { opacity:0; }
|
3279 |
|
|
* }
|
3280 |
|
|
*
|
3281 |
|
|
* @-webkit-keyframes my_fade_animation {
|
3282 |
|
|
* from { opacity:1; }
|
3283 |
|
|
* to { opacity:0; }
|
3284 |
|
|
* }
|
3285 |
|
|
* ```
|
3286 |
|
|
*
|
3287 |
|
|
* Feel free also mix transitions and keyframes together as well as any other CSS classes on the same element.
|
3288 |
|
|
*
|
3289 |
|
|
* ### CSS Class-based Animations
|
3290 |
|
|
*
|
3291 |
|
|
* Class-based animations (animations that are triggered via `ngClass`, `ngShow`, `ngHide` and some other directives) have a slightly different
|
3292 |
|
|
* naming convention. Class-based animations are basic enough that a standard transition or keyframe can be referenced on the class being added
|
3293 |
|
|
* and removed.
|
3294 |
|
|
*
|
3295 |
|
|
* For example if we wanted to do a CSS animation for `ngHide` then we place an animation on the `.ng-hide` CSS class:
|
3296 |
|
|
*
|
3297 |
|
|
* ```html
|
3298 |
|
|
* <div ng-show="bool" class="fade">
|
3299 |
|
|
* Show and hide me
|
3300 |
|
|
* </div>
|
3301 |
|
|
* <button ng-click="bool=true">Toggle</button>
|
3302 |
|
|
*
|
3303 |
|
|
* <style>
|
3304 |
|
|
* .fade.ng-hide {
|
3305 |
|
|
* transition:0.5s linear all;
|
3306 |
|
|
* opacity:0;
|
3307 |
|
|
* }
|
3308 |
|
|
* </style>
|
3309 |
|
|
* ```
|
3310 |
|
|
*
|
3311 |
|
|
* All that is going on here with ngShow/ngHide behind the scenes is the `.ng-hide` class is added/removed (when the hidden state is valid). Since
|
3312 |
|
|
* ngShow and ngHide are animation aware then we can match up a transition and ngAnimate handles the rest.
|
3313 |
|
|
*
|
3314 |
|
|
* In addition the addition and removal of the CSS class, ngAnimate also provides two helper methods that we can use to further decorate the animation
|
3315 |
|
|
* with CSS styles.
|
3316 |
|
|
*
|
3317 |
|
|
* ```html
|
3318 |
|
|
* <div ng-class="{on:onOff}" class="highlight">
|
3319 |
|
|
* Highlight this box
|
3320 |
|
|
* </div>
|
3321 |
|
|
* <button ng-click="onOff=!onOff">Toggle</button>
|
3322 |
|
|
*
|
3323 |
|
|
* <style>
|
3324 |
|
|
* .highlight {
|
3325 |
|
|
* transition:0.5s linear all;
|
3326 |
|
|
* }
|
3327 |
|
|
* .highlight.on-add {
|
3328 |
|
|
* background:white;
|
3329 |
|
|
* }
|
3330 |
|
|
* .highlight.on {
|
3331 |
|
|
* background:yellow;
|
3332 |
|
|
* }
|
3333 |
|
|
* .highlight.on-remove {
|
3334 |
|
|
* background:black;
|
3335 |
|
|
* }
|
3336 |
|
|
* </style>
|
3337 |
|
|
* ```
|
3338 |
|
|
*
|
3339 |
|
|
* We can also make use of CSS keyframes by placing them within the CSS classes.
|
3340 |
|
|
*
|
3341 |
|
|
*
|
3342 |
|
|
* ### CSS Staggering Animations
|
3343 |
|
|
* A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
|
3344 |
|
|
* curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
|
3345 |
|
|
* performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
|
3346 |
|
|
* the animation. The style property expected within the stagger class can either be a **transition-delay** or an
|
3347 |
|
|
* **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
|
3348 |
|
|
*
|
3349 |
|
|
* ```css
|
3350 |
|
|
* .my-animation.ng-enter {
|
3351 |
|
|
* /* standard transition code */
|
3352 |
|
|
* transition: 1s linear all;
|
3353 |
|
|
* opacity:0;
|
3354 |
|
|
* }
|
3355 |
|
|
* .my-animation.ng-enter-stagger {
|
3356 |
|
|
* /* this will have a 100ms delay between each successive leave animation */
|
3357 |
|
|
* transition-delay: 0.1s;
|
3358 |
|
|
*
|
3359 |
|
|
* /* As of 1.4.4, this must always be set: it signals ngAnimate
|
3360 |
|
|
* to not accidentally inherit a delay property from another CSS class */
|
3361 |
|
|
* transition-duration: 0s;
|
3362 |
|
|
* }
|
3363 |
|
|
* .my-animation.ng-enter.ng-enter-active {
|
3364 |
|
|
* /* standard transition styles */
|
3365 |
|
|
* opacity:1;
|
3366 |
|
|
* }
|
3367 |
|
|
* ```
|
3368 |
|
|
*
|
3369 |
|
|
* Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
|
3370 |
|
|
* on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
|
3371 |
|
|
* are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
|
3372 |
|
|
* will also be reset if one or more animation frames have passed since the multiple calls to `$animate` were fired.
|
3373 |
|
|
*
|
3374 |
|
|
* The following code will issue the **ng-leave-stagger** event on the element provided:
|
3375 |
|
|
*
|
3376 |
|
|
* ```js
|
3377 |
|
|
* var kids = parent.children();
|
3378 |
|
|
*
|
3379 |
|
|
* $animate.leave(kids[0]); //stagger index=0
|
3380 |
|
|
* $animate.leave(kids[1]); //stagger index=1
|
3381 |
|
|
* $animate.leave(kids[2]); //stagger index=2
|
3382 |
|
|
* $animate.leave(kids[3]); //stagger index=3
|
3383 |
|
|
* $animate.leave(kids[4]); //stagger index=4
|
3384 |
|
|
*
|
3385 |
|
|
* window.requestAnimationFrame(function() {
|
3386 |
|
|
* //stagger has reset itself
|
3387 |
|
|
* $animate.leave(kids[5]); //stagger index=0
|
3388 |
|
|
* $animate.leave(kids[6]); //stagger index=1
|
3389 |
|
|
*
|
3390 |
|
|
* $scope.$digest();
|
3391 |
|
|
* });
|
3392 |
|
|
* ```
|
3393 |
|
|
*
|
3394 |
|
|
* Stagger animations are currently only supported within CSS-defined animations.
|
3395 |
|
|
*
|
3396 |
|
|
* ### The `ng-animate` CSS class
|
3397 |
|
|
*
|
3398 |
|
|
* When ngAnimate is animating an element it will apply the `ng-animate` CSS class to the element for the duration of the animation.
|
3399 |
|
|
* This is a temporary CSS class and it will be removed once the animation is over (for both JavaScript and CSS-based animations).
|
3400 |
|
|
*
|
3401 |
|
|
* Therefore, animations can be applied to an element using this temporary class directly via CSS.
|
3402 |
|
|
*
|
3403 |
|
|
* ```css
|
3404 |
|
|
* .zipper.ng-animate {
|
3405 |
|
|
* transition:0.5s linear all;
|
3406 |
|
|
* }
|
3407 |
|
|
* .zipper.ng-enter {
|
3408 |
|
|
* opacity:0;
|
3409 |
|
|
* }
|
3410 |
|
|
* .zipper.ng-enter.ng-enter-active {
|
3411 |
|
|
* opacity:1;
|
3412 |
|
|
* }
|
3413 |
|
|
* .zipper.ng-leave {
|
3414 |
|
|
* opacity:1;
|
3415 |
|
|
* }
|
3416 |
|
|
* .zipper.ng-leave.ng-leave-active {
|
3417 |
|
|
* opacity:0;
|
3418 |
|
|
* }
|
3419 |
|
|
* ```
|
3420 |
|
|
*
|
3421 |
|
|
* (Note that the `ng-animate` CSS class is reserved and it cannot be applied on an element directly since ngAnimate will always remove
|
3422 |
|
|
* the CSS class once an animation has completed.)
|
3423 |
|
|
*
|
3424 |
|
|
*
|
3425 |
|
|
* ## JavaScript-based Animations
|
3426 |
|
|
*
|
3427 |
|
|
* ngAnimate also allows for animations to be consumed by JavaScript code. The approach is similar to CSS-based animations (where there is a shared
|
3428 |
|
|
* CSS class that is referenced in our HTML code) but in addition we need to register the JavaScript animation on the module. By making use of the
|
3429 |
|
|
* `module.animation()` module function we can register the ainmation.
|
3430 |
|
|
*
|
3431 |
|
|
* Let's see an example of a enter/leave animation using `ngRepeat`:
|
3432 |
|
|
*
|
3433 |
|
|
* ```html
|
3434 |
|
|
* <div ng-repeat="item in items" class="slide">
|
3435 |
|
|
* {{ item }}
|
3436 |
|
|
* </div>
|
3437 |
|
|
* ```
|
3438 |
|
|
*
|
3439 |
|
|
* See the **slide** CSS class? Let's use that class to define an animation that we'll structure in our module code by using `module.animation`:
|
3440 |
|
|
*
|
3441 |
|
|
* ```js
|
3442 |
|
|
* myModule.animation('.slide', [function() {
|
3443 |
|
|
* return {
|
3444 |
|
|
* // make note that other events (like addClass/removeClass)
|
3445 |
|
|
* // have different function input parameters
|
3446 |
|
|
* enter: function(element, doneFn) {
|
3447 |
|
|
* jQuery(element).fadeIn(1000, doneFn);
|
3448 |
|
|
*
|
3449 |
|
|
* // remember to call doneFn so that angular
|
3450 |
|
|
* // knows that the animation has concluded
|
3451 |
|
|
* },
|
3452 |
|
|
*
|
3453 |
|
|
* move: function(element, doneFn) {
|
3454 |
|
|
* jQuery(element).fadeIn(1000, doneFn);
|
3455 |
|
|
* },
|
3456 |
|
|
*
|
3457 |
|
|
* leave: function(element, doneFn) {
|
3458 |
|
|
* jQuery(element).fadeOut(1000, doneFn);
|
3459 |
|
|
* }
|
3460 |
|
|
* }
|
3461 |
|
|
* }]
|
3462 |
|
|
* ```
|
3463 |
|
|
*
|
3464 |
|
|
* The nice thing about JS-based animations is that we can inject other services and make use of advanced animation libraries such as
|
3465 |
|
|
* greensock.js and velocity.js.
|
3466 |
|
|
*
|
3467 |
|
|
* If our animation code class-based (meaning that something like `ngClass`, `ngHide` and `ngShow` triggers it) then we can still define
|
3468 |
|
|
* our animations inside of the same registered animation, however, the function input arguments are a bit different:
|
3469 |
|
|
*
|
3470 |
|
|
* ```html
|
3471 |
|
|
* <div ng-class="color" class="colorful">
|
3472 |
|
|
* this box is moody
|
3473 |
|
|
* </div>
|
3474 |
|
|
* <button ng-click="color='red'">Change to red</button>
|
3475 |
|
|
* <button ng-click="color='blue'">Change to blue</button>
|
3476 |
|
|
* <button ng-click="color='green'">Change to green</button>
|
3477 |
|
|
* ```
|
3478 |
|
|
*
|
3479 |
|
|
* ```js
|
3480 |
|
|
* myModule.animation('.colorful', [function() {
|
3481 |
|
|
* return {
|
3482 |
|
|
* addClass: function(element, className, doneFn) {
|
3483 |
|
|
* // do some cool animation and call the doneFn
|
3484 |
|
|
* },
|
3485 |
|
|
* removeClass: function(element, className, doneFn) {
|
3486 |
|
|
* // do some cool animation and call the doneFn
|
3487 |
|
|
* },
|
3488 |
|
|
* setClass: function(element, addedClass, removedClass, doneFn) {
|
3489 |
|
|
* // do some cool animation and call the doneFn
|
3490 |
|
|
* }
|
3491 |
|
|
* }
|
3492 |
|
|
* }]
|
3493 |
|
|
* ```
|
3494 |
|
|
*
|
3495 |
|
|
* ## CSS + JS Animations Together
|
3496 |
|
|
*
|
3497 |
|
|
* AngularJS 1.4 and higher has taken steps to make the amalgamation of CSS and JS animations more flexible. However, unlike earlier versions of Angular,
|
3498 |
|
|
* defining CSS and JS animations to work off of the same CSS class will not work anymore. Therefore the example below will only result in **JS animations taking
|
3499 |
|
|
* charge of the animation**:
|
3500 |
|
|
*
|
3501 |
|
|
* ```html
|
3502 |
|
|
* <div ng-if="bool" class="slide">
|
3503 |
|
|
* Slide in and out
|
3504 |
|
|
* </div>
|
3505 |
|
|
* ```
|
3506 |
|
|
*
|
3507 |
|
|
* ```js
|
3508 |
|
|
* myModule.animation('.slide', [function() {
|
3509 |
|
|
* return {
|
3510 |
|
|
* enter: function(element, doneFn) {
|
3511 |
|
|
* jQuery(element).slideIn(1000, doneFn);
|
3512 |
|
|
* }
|
3513 |
|
|
* }
|
3514 |
|
|
* }]
|
3515 |
|
|
* ```
|
3516 |
|
|
*
|
3517 |
|
|
* ```css
|
3518 |
|
|
* .slide.ng-enter {
|
3519 |
|
|
* transition:0.5s linear all;
|
3520 |
|
|
* transform:translateY(-100px);
|
3521 |
|
|
* }
|
3522 |
|
|
* .slide.ng-enter.ng-enter-active {
|
3523 |
|
|
* transform:translateY(0);
|
3524 |
|
|
* }
|
3525 |
|
|
* ```
|
3526 |
|
|
*
|
3527 |
|
|
* Does this mean that CSS and JS animations cannot be used together? Do JS-based animations always have higher priority? We can make up for the
|
3528 |
|
|
* lack of CSS animations by using the `$animateCss` service to trigger our own tweaked-out, CSS-based animations directly from
|
3529 |
|
|
* our own JS-based animation code:
|
3530 |
|
|
*
|
3531 |
|
|
* ```js
|
3532 |
|
|
* myModule.animation('.slide', ['$animateCss', function($animateCss) {
|
3533 |
|
|
* return {
|
3534 |
|
|
* enter: function(element, doneFn) {
|
3535 |
|
|
* // this will trigger `.slide.ng-enter` and `.slide.ng-enter-active`.
|
3536 |
|
|
* var runner = $animateCss(element, {
|
3537 |
|
|
* event: 'enter',
|
3538 |
|
|
* structural: true
|
3539 |
|
|
* }).start();
|
3540 |
|
|
* runner.done(doneFn);
|
3541 |
|
|
* }
|
3542 |
|
|
* }
|
3543 |
|
|
* }]
|
3544 |
|
|
* ```
|
3545 |
|
|
*
|
3546 |
|
|
* The nice thing here is that we can save bandwidth by sticking to our CSS-based animation code and we don't need to rely on a 3rd-party animation framework.
|
3547 |
|
|
*
|
3548 |
|
|
* The `$animateCss` service is very powerful since we can feed in all kinds of extra properties that will be evaluated and fed into a CSS transition or
|
3549 |
|
|
* keyframe animation. For example if we wanted to animate the height of an element while adding and removing classes then we can do so by providing that
|
3550 |
|
|
* data into `$animateCss` directly:
|
3551 |
|
|
*
|
3552 |
|
|
* ```js
|
3553 |
|
|
* myModule.animation('.slide', ['$animateCss', function($animateCss) {
|
3554 |
|
|
* return {
|
3555 |
|
|
* enter: function(element, doneFn) {
|
3556 |
|
|
* var runner = $animateCss(element, {
|
3557 |
|
|
* event: 'enter',
|
3558 |
|
|
* structural: true,
|
3559 |
|
|
* addClass: 'maroon-setting',
|
3560 |
|
|
* from: { height:0 },
|
3561 |
|
|
* to: { height: 200 }
|
3562 |
|
|
* }).start();
|
3563 |
|
|
*
|
3564 |
|
|
* runner.done(doneFn);
|
3565 |
|
|
* }
|
3566 |
|
|
* }
|
3567 |
|
|
* }]
|
3568 |
|
|
* ```
|
3569 |
|
|
*
|
3570 |
|
|
* Now we can fill in the rest via our transition CSS code:
|
3571 |
|
|
*
|
3572 |
|
|
* ```css
|
3573 |
|
|
* /* the transition tells ngAnimate to make the animation happen */
|
3574 |
|
|
* .slide.ng-enter { transition:0.5s linear all; }
|
3575 |
|
|
*
|
3576 |
|
|
* /* this extra CSS class will be absorbed into the transition
|
3577 |
|
|
* since the $animateCss code is adding the class */
|
3578 |
|
|
* .maroon-setting { background:red; }
|
3579 |
|
|
* ```
|
3580 |
|
|
*
|
3581 |
|
|
* And `$animateCss` will figure out the rest. Just make sure to have the `done()` callback fire the `doneFn` function to signal when the animation is over.
|
3582 |
|
|
*
|
3583 |
|
|
* To learn more about what's possible be sure to visit the {@link ngAnimate.$animateCss $animateCss service}.
|
3584 |
|
|
*
|
3585 |
|
|
* ## Animation Anchoring (via `ng-animate-ref`)
|
3586 |
|
|
*
|
3587 |
|
|
* ngAnimate in AngularJS 1.4 comes packed with the ability to cross-animate elements between
|
3588 |
|
|
* structural areas of an application (like views) by pairing up elements using an attribute
|
3589 |
|
|
* called `ng-animate-ref`.
|
3590 |
|
|
*
|
3591 |
|
|
* Let's say for example we have two views that are managed by `ng-view` and we want to show
|
3592 |
|
|
* that there is a relationship between two components situated in within these views. By using the
|
3593 |
|
|
* `ng-animate-ref` attribute we can identify that the two components are paired together and we
|
3594 |
|
|
* can then attach an animation, which is triggered when the view changes.
|
3595 |
|
|
*
|
3596 |
|
|
* Say for example we have the following template code:
|
3597 |
|
|
*
|
3598 |
|
|
* ```html
|
3599 |
|
|
* <!-- index.html -->
|
3600 |
|
|
* <div ng-view class="view-animation">
|
3601 |
|
|
* </div>
|
3602 |
|
|
*
|
3603 |
|
|
* <!-- home.html -->
|
3604 |
|
|
* <a href="#/banner-page">
|
3605 |
|
|
* <img src="./banner.jpg" class="banner" ng-animate-ref="banner">
|
3606 |
|
|
* </a>
|
3607 |
|
|
*
|
3608 |
|
|
* <!-- banner-page.html -->
|
3609 |
|
|
* <img src="./banner.jpg" class="banner" ng-animate-ref="banner">
|
3610 |
|
|
* ```
|
3611 |
|
|
*
|
3612 |
|
|
* Now, when the view changes (once the link is clicked), ngAnimate will examine the
|
3613 |
|
|
* HTML contents to see if there is a match reference between any components in the view
|
3614 |
|
|
* that is leaving and the view that is entering. It will scan both the view which is being
|
3615 |
|
|
* removed (leave) and inserted (enter) to see if there are any paired DOM elements that
|
3616 |
|
|
* contain a matching ref value.
|
3617 |
|
|
*
|
3618 |
|
|
* The two images match since they share the same ref value. ngAnimate will now create a
|
3619 |
|
|
* transport element (which is a clone of the first image element) and it will then attempt
|
3620 |
|
|
* to animate to the position of the second image element in the next view. For the animation to
|
3621 |
|
|
* work a special CSS class called `ng-anchor` will be added to the transported element.
|
3622 |
|
|
*
|
3623 |
|
|
* We can now attach a transition onto the `.banner.ng-anchor` CSS class and then
|
3624 |
|
|
* ngAnimate will handle the entire transition for us as well as the addition and removal of
|
3625 |
|
|
* any changes of CSS classes between the elements:
|
3626 |
|
|
*
|
3627 |
|
|
* ```css
|
3628 |
|
|
* .banner.ng-anchor {
|
3629 |
|
|
* /* this animation will last for 1 second since there are
|
3630 |
|
|
* two phases to the animation (an `in` and an `out` phase) */
|
3631 |
|
|
* transition:0.5s linear all;
|
3632 |
|
|
* }
|
3633 |
|
|
* ```
|
3634 |
|
|
*
|
3635 |
|
|
* We also **must** include animations for the views that are being entered and removed
|
3636 |
|
|
* (otherwise anchoring wouldn't be possible since the new view would be inserted right away).
|
3637 |
|
|
*
|
3638 |
|
|
* ```css
|
3639 |
|
|
* .view-animation.ng-enter, .view-animation.ng-leave {
|
3640 |
|
|
* transition:0.5s linear all;
|
3641 |
|
|
* position:fixed;
|
3642 |
|
|
* left:0;
|
3643 |
|
|
* top:0;
|
3644 |
|
|
* width:100%;
|
3645 |
|
|
* }
|
3646 |
|
|
* .view-animation.ng-enter {
|
3647 |
|
|
* transform:translateX(100%);
|
3648 |
|
|
* }
|
3649 |
|
|
* .view-animation.ng-leave,
|
3650 |
|
|
* .view-animation.ng-enter.ng-enter-active {
|
3651 |
|
|
* transform:translateX(0%);
|
3652 |
|
|
* }
|
3653 |
|
|
* .view-animation.ng-leave.ng-leave-active {
|
3654 |
|
|
* transform:translateX(-100%);
|
3655 |
|
|
* }
|
3656 |
|
|
* ```
|
3657 |
|
|
*
|
3658 |
|
|
* Now we can jump back to the anchor animation. When the animation happens, there are two stages that occur:
|
3659 |
|
|
* an `out` and an `in` stage. The `out` stage happens first and that is when the element is animated away
|
3660 |
|
|
* from its origin. Once that animation is over then the `in` stage occurs which animates the
|
3661 |
|
|
* element to its destination. The reason why there are two animations is to give enough time
|
3662 |
|
|
* for the enter animation on the new element to be ready.
|
3663 |
|
|
*
|
3664 |
|
|
* The example above sets up a transition for both the in and out phases, but we can also target the out or
|
3665 |
|
|
* in phases directly via `ng-anchor-out` and `ng-anchor-in`.
|
3666 |
|
|
*
|
3667 |
|
|
* ```css
|
3668 |
|
|
* .banner.ng-anchor-out {
|
3669 |
|
|
* transition: 0.5s linear all;
|
3670 |
|
|
*
|
3671 |
|
|
* /* the scale will be applied during the out animation,
|
3672 |
|
|
* but will be animated away when the in animation runs */
|
3673 |
|
|
* transform: scale(1.2);
|
3674 |
|
|
* }
|
3675 |
|
|
*
|
3676 |
|
|
* .banner.ng-anchor-in {
|
3677 |
|
|
* transition: 1s linear all;
|
3678 |
|
|
* }
|
3679 |
|
|
* ```
|
3680 |
|
|
*
|
3681 |
|
|
*
|
3682 |
|
|
*
|
3683 |
|
|
*
|
3684 |
|
|
* ### Anchoring Demo
|
3685 |
|
|
*
|
3686 |
|
|
<example module="anchoringExample"
|
3687 |
|
|
name="anchoringExample"
|
3688 |
|
|
id="anchoringExample"
|
3689 |
|
|
deps="angular-animate.js;angular-route.js"
|
3690 |
|
|
animations="true">
|
3691 |
|
|
<file name="index.html">
|
3692 |
|
|
<a href="#/">Home</a>
|
3693 |
|
|
<hr />
|
3694 |
|
|
<div class="view-container">
|
3695 |
|
|
<div ng-view class="view"></div>
|
3696 |
|
|
</div>
|
3697 |
|
|
</file>
|
3698 |
|
|
<file name="script.js">
|
3699 |
|
|
angular.module('anchoringExample', ['ngAnimate', 'ngRoute'])
|
3700 |
|
|
.config(['$routeProvider', function($routeProvider) {
|
3701 |
|
|
$routeProvider.when('/', {
|
3702 |
|
|
templateUrl: 'home.html',
|
3703 |
|
|
controller: 'HomeController as home'
|
3704 |
|
|
});
|
3705 |
|
|
$routeProvider.when('/profile/:id', {
|
3706 |
|
|
templateUrl: 'profile.html',
|
3707 |
|
|
controller: 'ProfileController as profile'
|
3708 |
|
|
});
|
3709 |
|
|
}])
|
3710 |
|
|
.run(['$rootScope', function($rootScope) {
|
3711 |
|
|
$rootScope.records = [
|
3712 |
|
|
{ id:1, title: "Miss Beulah Roob" },
|
3713 |
|
|
{ id:2, title: "Trent Morissette" },
|
3714 |
|
|
{ id:3, title: "Miss Ava Pouros" },
|
3715 |
|
|
{ id:4, title: "Rod Pouros" },
|
3716 |
|
|
{ id:5, title: "Abdul Rice" },
|
3717 |
|
|
{ id:6, title: "Laurie Rutherford Sr." },
|
3718 |
|
|
{ id:7, title: "Nakia McLaughlin" },
|
3719 |
|
|
{ id:8, title: "Jordon Blanda DVM" },
|
3720 |
|
|
{ id:9, title: "Rhoda Hand" },
|
3721 |
|
|
{ id:10, title: "Alexandrea Sauer" }
|
3722 |
|
|
];
|
3723 |
|
|
}])
|
3724 |
|
|
.controller('HomeController', [function() {
|
3725 |
|
|
//empty
|
3726 |
|
|
}])
|
3727 |
|
|
.controller('ProfileController', ['$rootScope', '$routeParams', function($rootScope, $routeParams) {
|
3728 |
|
|
var index = parseInt($routeParams.id, 10);
|
3729 |
|
|
var record = $rootScope.records[index - 1];
|
3730 |
|
|
|
3731 |
|
|
this.title = record.title;
|
3732 |
|
|
this.id = record.id;
|
3733 |
|
|
}]);
|
3734 |
|
|
</file>
|
3735 |
|
|
<file name="home.html">
|
3736 |
|
|
<h2>Welcome to the home page</h1>
|
3737 |
|
|
<p>Please click on an element</p>
|
3738 |
|
|
<a class="record"
|
3739 |
|
|
ng-href="#/profile/{{ record.id }}"
|
3740 |
|
|
ng-animate-ref="{{ record.id }}"
|
3741 |
|
|
ng-repeat="record in records">
|
3742 |
|
|
{{ record.title }}
|
3743 |
|
|
</a>
|
3744 |
|
|
</file>
|
3745 |
|
|
<file name="profile.html">
|
3746 |
|
|
<div class="profile record" ng-animate-ref="{{ profile.id }}">
|
3747 |
|
|
{{ profile.title }}
|
3748 |
|
|
</div>
|
3749 |
|
|
</file>
|
3750 |
|
|
<file name="animations.css">
|
3751 |
|
|
.record {
|
3752 |
|
|
display:block;
|
3753 |
|
|
font-size:20px;
|
3754 |
|
|
}
|
3755 |
|
|
.profile {
|
3756 |
|
|
background:black;
|
3757 |
|
|
color:white;
|
3758 |
|
|
font-size:100px;
|
3759 |
|
|
}
|
3760 |
|
|
.view-container {
|
3761 |
|
|
position:relative;
|
3762 |
|
|
}
|
3763 |
|
|
.view-container > .view.ng-animate {
|
3764 |
|
|
position:absolute;
|
3765 |
|
|
top:0;
|
3766 |
|
|
left:0;
|
3767 |
|
|
width:100%;
|
3768 |
|
|
min-height:500px;
|
3769 |
|
|
}
|
3770 |
|
|
.view.ng-enter, .view.ng-leave,
|
3771 |
|
|
.record.ng-anchor {
|
3772 |
|
|
transition:0.5s linear all;
|
3773 |
|
|
}
|
3774 |
|
|
.view.ng-enter {
|
3775 |
|
|
transform:translateX(100%);
|
3776 |
|
|
}
|
3777 |
|
|
.view.ng-enter.ng-enter-active, .view.ng-leave {
|
3778 |
|
|
transform:translateX(0%);
|
3779 |
|
|
}
|
3780 |
|
|
.view.ng-leave.ng-leave-active {
|
3781 |
|
|
transform:translateX(-100%);
|
3782 |
|
|
}
|
3783 |
|
|
.record.ng-anchor-out {
|
3784 |
|
|
background:red;
|
3785 |
|
|
}
|
3786 |
|
|
</file>
|
3787 |
|
|
</example>
|
3788 |
|
|
*
|
3789 |
|
|
* ### How is the element transported?
|
3790 |
|
|
*
|
3791 |
|
|
* When an anchor animation occurs, ngAnimate will clone the starting element and position it exactly where the starting
|
3792 |
|
|
* element is located on screen via absolute positioning. The cloned element will be placed inside of the root element
|
3793 |
|
|
* of the application (where ng-app was defined) and all of the CSS classes of the starting element will be applied. The
|
3794 |
|
|
* element will then animate into the `out` and `in` animations and will eventually reach the coordinates and match
|
3795 |
|
|
* the dimensions of the destination element. During the entire animation a CSS class of `.ng-animate-shim` will be applied
|
3796 |
|
|
* to both the starting and destination elements in order to hide them from being visible (the CSS styling for the class
|
3797 |
|
|
* is: `visibility:hidden`). Once the anchor reaches its destination then it will be removed and the destination element
|
3798 |
|
|
* will become visible since the shim class will be removed.
|
3799 |
|
|
*
|
3800 |
|
|
* ### How is the morphing handled?
|
3801 |
|
|
*
|
3802 |
|
|
* CSS Anchoring relies on transitions and keyframes and the internal code is intelligent enough to figure out
|
3803 |
|
|
* what CSS classes differ between the starting element and the destination element. These different CSS classes
|
3804 |
|
|
* will be added/removed on the anchor element and a transition will be applied (the transition that is provided
|
3805 |
|
|
* in the anchor class). Long story short, ngAnimate will figure out what classes to add and remove which will
|
3806 |
|
|
* make the transition of the element as smooth and automatic as possible. Be sure to use simple CSS classes that
|
3807 |
|
|
* do not rely on DOM nesting structure so that the anchor element appears the same as the starting element (since
|
3808 |
|
|
* the cloned element is placed inside of root element which is likely close to the body element).
|
3809 |
|
|
*
|
3810 |
|
|
* Note that if the root element is on the `<html>` element then the cloned node will be placed inside of body.
|
3811 |
|
|
*
|
3812 |
|
|
*
|
3813 |
|
|
* ## Using $animate in your directive code
|
3814 |
|
|
*
|
3815 |
|
|
* So far we've explored how to feed in animations into an Angular application, but how do we trigger animations within our own directives in our application?
|
3816 |
|
|
* By injecting the `$animate` service into our directive code, we can trigger structural and class-based hooks which can then be consumed by animations. Let's
|
3817 |
|
|
* imagine we have a greeting box that shows and hides itself when the data changes
|
3818 |
|
|
*
|
3819 |
|
|
* ```html
|
3820 |
|
|
* <greeting-box active="onOrOff">Hi there</greeting-box>
|
3821 |
|
|
* ```
|
3822 |
|
|
*
|
3823 |
|
|
* ```js
|
3824 |
|
|
* ngModule.directive('greetingBox', ['$animate', function($animate) {
|
3825 |
|
|
* return function(scope, element, attrs) {
|
3826 |
|
|
* attrs.$observe('active', function(value) {
|
3827 |
|
|
* value ? $animate.addClass(element, 'on') : $animate.removeClass(element, 'on');
|
3828 |
|
|
* });
|
3829 |
|
|
* });
|
3830 |
|
|
* }]);
|
3831 |
|
|
* ```
|
3832 |
|
|
*
|
3833 |
|
|
* Now the `on` CSS class is added and removed on the greeting box component. Now if we add a CSS class on top of the greeting box element
|
3834 |
|
|
* in our HTML code then we can trigger a CSS or JS animation to happen.
|
3835 |
|
|
*
|
3836 |
|
|
* ```css
|
3837 |
|
|
* /* normally we would create a CSS class to reference on the element */
|
3838 |
|
|
* greeting-box.on { transition:0.5s linear all; background:green; color:white; }
|
3839 |
|
|
* ```
|
3840 |
|
|
*
|
3841 |
|
|
* The `$animate` service contains a variety of other methods like `enter`, `leave`, `animate` and `setClass`. To learn more about what's
|
3842 |
|
|
* possible be sure to visit the {@link ng.$animate $animate service API page}.
|
3843 |
|
|
*
|
3844 |
|
|
*
|
3845 |
|
|
* ### Preventing Collisions With Third Party Libraries
|
3846 |
|
|
*
|
3847 |
|
|
* Some third-party frameworks place animation duration defaults across many element or className
|
3848 |
|
|
* selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
|
3849 |
|
|
* is expecting actual animations on these elements and has to wait for their completion.
|
3850 |
|
|
*
|
3851 |
|
|
* You can prevent this unwanted behavior by using a prefix on all your animation classes:
|
3852 |
|
|
*
|
3853 |
|
|
* ```css
|
3854 |
|
|
* /* prefixed with animate- */
|
3855 |
|
|
* .animate-fade-add.animate-fade-add-active {
|
3856 |
|
|
* transition:1s linear all;
|
3857 |
|
|
* opacity:0;
|
3858 |
|
|
* }
|
3859 |
|
|
* ```
|
3860 |
|
|
*
|
3861 |
|
|
* You then configure `$animate` to enforce this prefix:
|
3862 |
|
|
*
|
3863 |
|
|
* ```js
|
3864 |
|
|
* $animateProvider.classNameFilter(/animate-/);
|
3865 |
|
|
* ```
|
3866 |
|
|
*
|
3867 |
|
|
* This also may provide your application with a speed boost since only specific elements containing CSS class prefix
|
3868 |
|
|
* will be evaluated for animation when any DOM changes occur in the application.
|
3869 |
|
|
*
|
3870 |
|
|
* ## Callbacks and Promises
|
3871 |
|
|
*
|
3872 |
|
|
* When `$animate` is called it returns a promise that can be used to capture when the animation has ended. Therefore if we were to trigger
|
3873 |
|
|
* an animation (within our directive code) then we can continue performing directive and scope related activities after the animation has
|
3874 |
|
|
* ended by chaining onto the returned promise that animation method returns.
|
3875 |
|
|
*
|
3876 |
|
|
* ```js
|
3877 |
|
|
* // somewhere within the depths of the directive
|
3878 |
|
|
* $animate.enter(element, parent).then(function() {
|
3879 |
|
|
* //the animation has completed
|
3880 |
|
|
* });
|
3881 |
|
|
* ```
|
3882 |
|
|
*
|
3883 |
|
|
* (Note that earlier versions of Angular prior to v1.4 required the promise code to be wrapped using `$scope.$apply(...)`. This is not the case
|
3884 |
|
|
* anymore.)
|
3885 |
|
|
*
|
3886 |
|
|
* In addition to the animation promise, we can also make use of animation-related callbacks within our directives and controller code by registering
|
3887 |
|
|
* an event listener using the `$animate` service. Let's say for example that an animation was triggered on our view
|
3888 |
|
|
* routing controller to hook into that:
|
3889 |
|
|
*
|
3890 |
|
|
* ```js
|
3891 |
|
|
* ngModule.controller('HomePageController', ['$animate', function($animate) {
|
3892 |
|
|
* $animate.on('enter', ngViewElement, function(element) {
|
3893 |
|
|
* // the animation for this route has completed
|
3894 |
|
|
* }]);
|
3895 |
|
|
* }])
|
3896 |
|
|
* ```
|
3897 |
|
|
*
|
3898 |
|
|
* (Note that you will need to trigger a digest within the callback to get angular to notice any scope-related changes.)
|
3899 |
|
|
*/
|
3900 |
|
|
|
3901 |
|
|
/**
|
3902 |
|
|
* @ngdoc service
|
3903 |
|
|
* @name $animate
|
3904 |
|
|
* @kind object
|
3905 |
|
|
*
|
3906 |
|
|
* @description
|
3907 |
|
|
* The ngAnimate `$animate` service documentation is the same for the core `$animate` service.
|
3908 |
|
|
*
|
3909 |
|
|
* Click here {@link ng.$animate to learn more about animations with `$animate`}.
|
3910 |
|
|
*/
|
3911 |
|
|
angular.module('ngAnimate', [])
|
3912 |
|
|
.directive('ngAnimateChildren', $$AnimateChildrenDirective)
|
3913 |
|
|
.factory('$$rAFScheduler', $$rAFSchedulerFactory)
|
3914 |
|
|
|
3915 |
|
|
.factory('$$AnimateRunner', $$AnimateRunnerFactory)
|
3916 |
|
|
.factory('$$animateAsyncRun', $$AnimateAsyncRunFactory)
|
3917 |
|
|
|
3918 |
|
|
.provider('$$animateQueue', $$AnimateQueueProvider)
|
3919 |
|
|
.provider('$$animation', $$AnimationProvider)
|
3920 |
|
|
|
3921 |
|
|
.provider('$animateCss', $AnimateCssProvider)
|
3922 |
|
|
.provider('$$animateCssDriver', $$AnimateCssDriverProvider)
|
3923 |
|
|
|
3924 |
|
|
.provider('$$animateJs', $$AnimateJsProvider)
|
3925 |
|
|
.provider('$$animateJsDriver', $$AnimateJsDriverProvider);
|
3926 |
|
|
|
3927 |
|
|
|
3928 |
|
|
})(window, window.angular);
|